I have no experience with see-through glasses, but for your full
Before you create your OpenGL window, use the command
This tells the GLUT library to use full screen mode, disabling
window frames and title bar.
Note: If you do this in KDE (Linux/Unix), then the kpanel might
not vanish from the screen. This seems to have been fixed in
Hope this helps,
> I want to use the ARToolkit with monoscopic
> Glasstrons. Can anyone help me
> with these two questions:
> 1. Has anyone used monoscopic glasses in an optical
> see-through setting? If
> yes, how is the perception without depth cues?
> 2. How can I stretch the picture to full screen
> (without the title bar on the window)? The HMD will be
> connected to the video port of the computer and will
> display what normally goes to the monitor.
> Do You Yahoo!?
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