Calvin,
You fill in a matrix with the values that define your
projection, and push or load it onto the projection matrix stack.
On Sunday, May 5, 2002, at 08:45 AM, zhang ming wrote:
>
>
>
>
> Hi,folks:
>
> I am new solider of AR. Here I got one question. if we got
> real camera internal parameter such as focal length , image
> center , how can we integrate these paramter to opengl to build
> a projection matrix? I know there are some functin such as
> glperspective() or glfrunsum() ,but if we want build our
> specific projection matrix, how ? I think there are someone
> should face the same problem as me . Thanks in advance
>
>
>
> calvin
>
>
>
>
>
>
>
>
>
> Do You Yahoo!?
> Yahoo! Health - your guide to health and wellness
==^================================================================
This email was sent to: webmaster@e ............
EASY UNSUBSCRIBE click here: http://topica.com/u/?a84Ao5.a9zIQj
Or send an email to: arforum-unsubscribe@t .........
T O P I C A -- Register now to manage your mail!
http://www.topica.com/partner/tag02/register
==^================================================================
|