Hi,
I'm using 3ds models and what I use to load them is a free library from
the internet. It's called 'lib3ds' and it's not really complicated
you can find it just typing 'lib3ds'
hope this helps
Begona.-
-----Mensaje original-----
De: owner-artoolkit@h ..................
[mailto:owner-artoolkit@h ..................]En nombre de Greg Daigle
Enviado el: sabado, 24 de julio de 2004 0:29
Para: artoolkit@h ..................
Asunto: Importing models
Now that I've worked with ARToolKit a little, I'd like to work with
objects a bit more challenging than cubes, cones, toroids and spheres.
How do I call my OpenGL model files? And are there file limitations?
Greg Daigle
|