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Hi all,
I am developing an AR application using ARToolKit, and I would like to use OpenGL objects. However, I did not find a way to show more than one object. For example, when we use the simpleVRML, we define in object_data_vrml the number of patterns to be recognized and a reference for the .dat file which contains the reference for the .wrl file. But how does it work with OpenGL? If I want to increase the number of patterns to be recognized and so show various OpenGL objects, how can I do that? I have tried to change the simpleTest.c code and I have got to change the OpenGL object (for example, in spite of showing a Cube, show another polygon), but I do not know how to do if I have another pattern to show another object (that is, how can I do for the ARToolKit recognize more than one pattern and show differents OpenGL objects?). Any suggestions?
Thanks a lot for any help,
Lya
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Hi all,<br> <br> I am developing an AR application using ARToolKit, and I would like to use OpenGL objects. However, I did not find a way to show more than one object. For example, when we use the simpleVRML, we define in object_data_vrml the number of patterns to be recognized and a reference for the .dat file which contains the reference for the .wrl file. But how does it work with OpenGL? If I want to increase the number of patterns to be recognized and so show various OpenGL objects, how can I do that? I have tried to change the simpleTest.c code and I have got to change the OpenGL object (for example, in spite of showing a Cube, show another polygon), but I do not know how to do if I have another pattern to show another object (that is, how can I do for the ARToolKit recognize more than one pattern and show differents OpenGL objects?). Any suggestions?<br> <br> Thanks a lot for any help,<br> <br> Lya<br> <p>
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