IEEE VR 2009
March 14-18, 2009
CALL FOR PARTICIPATION
Innovative research, ground-breaking technology, pioneering concepts and
hands-on experiences in the disciplines of virtual reality, augmented
reality, and 3D user interfaces is what IEEE VR 2009, March 14-18, 2008
in Lafayette, Louisiana is all about. We invite you to submit your work,
showcase your products, and to participate in the workshops, courses,
presentations, exhibits, and special events at the most exciting
combination of the highest quality discoveries and updates in VR, Cajun
hospitality, and beautiful scenery at the Cajundome Convention Center in
Lafayette, Louisiana .
For the complete CFP covering papers, posters, workshops, research
demos, content showcase and tutorials, and other conference information
The call for papers, with its upcoming deadlines is below.
CALL FOR PAPERS
IEEE VR 2009 seeks original, high-quality papers and sketches in all
areas of virtual reality, as well as augmented reality, mixed reality
and 3D user interfaces. Papers and sketches can cover
research,applications or systems:
Research papers should describe results that contribute to advancements
in state-of-the-art software, hardware, algorithms, interaction, or
Application papers should explain how the authors built upon existing
ideas to solve an interesting problem in a novel way, along with any
Systems papers should indicate how the implementers synthesized together
several known techniques to produce a good system with any lessons
learned in the process, and including any evaluation and/or benchmarking
that was performed.
Sketches are shorter papers that can cover preliminary systems,
prototype applications or initial evaluations. Sketches are
peer-reviewed in the same way as full papers and are published in the
same proceedings as the full papers.
Paper and sketch authors should note we are requesting an abstract be
uploaded prior to the main paper. This process is to facilitate the
review process which is on a tight schedule. As the review process is
double-blind, neither the abstract nor the submitted paper or sketch
should reveal the identity of the authors.
Also we are pleased to announce that the IEEE Transactions on
Visualization and Computer Graphics (TVCG) and Computer and Graphics
journals have agreed to accept extended versions of the top papers from
the VR 2009 proceedings.
Full papers must be in English, not exceed eight (8) pages in length.
Sketches must be in English and not exceed four (4) pages in length.
Both full papers and sketches should be formatted using the IEEE
Computer Society format described at
IEEE VR uses a double-blind review process. Submissions should not
contain information (including citations and optional videos) that
unnecessarily identifies the authors or their institutions or places of
work. All papers and sketches must be submitted electronically.
Authors may also submit videos to aid the program committee in the
review of their submissions. Videos must be submitted following the
instructions at the conference website. Videos submitted with papers or
sketches will automatically be considered for possible inclusion in the
video proceedings (video submissions may also be made independently --
see "Call for Videos "). When submitted as supporting material, videos
must be free of identifying information. When included as part of the
video proceedings, a revised version of the video will be used.
September 22, 2008: ABSTRACT submission due
September 29, 2008: FULL PAPER & SKETCH submission due
November 12, 20008: REVIEW DECISIONS announced
January 5, 2009: CAMERA-READY PAPERS due
** The submission deadlines will be strictly enforced. **
Paper abstracts and complete papers must be submitted through the online
For more information, contact the Program Chairs:
Dirk Reiners, University of Louisiana at Lafayette
Anthony Steed, University College London
Rob Lindeman, Worcester Polytechnic Institute
ARToolKit mailing list