UNDERGRADUATE RESEARCH EXPERIENCE
1). The Univ. of Tulsa, Cognitive Lab, & Bioelectromagnetics
Lab, 1984-85.
2). Princeton University, Memory Lab and Visual Perception Lab 1986-87.
EDUCATION
1). B.S. in Psychology, The University of Tulsa, 1985.
2). Memory research at Princeton Univ. 1986-1987.
2). M.S. and Ph.D. in Cognition and Perception, U. of Washington,
1987-1992.
3). Post-doctoral fellowship with Dr. Larry Jacoby, (now at NYU)
1992- 1993.
4). Research scientist at the Human Interface Technology Laboratory
at U.W., 1993- present
HONORS
1). Honorary mention in N.S.F. Graduate Fellowship Competition.
2). Recipient of Western European Dissertation Travel Grant, Stockholm,
Fall, 1991.
3). Recipient of the Japanese Government Research Awards for Foreign
Specialists (M.I.T.I.). Science and Technology, 1994.
4). Visiting scholar, University of Japan, 1997, Tokyo, Japan
5). Ad hoc reviewer, Journal of Experimental Psych: Learning, Memory
and Cognition
6) Ad hoc reviewer, Psychological Sciences
7). Ad hoc reviewer, Presence: Tele-operators and Virtual Environments.
8). Ad hoc reviewer, Siggraph ‘99
9). Ad hoc reviewer, Journal of Applied Psychology.
10). Ad hoc reviewer, ACM Transactions on Human Computer Interaction
11). Scientific Advisor, University of Jaume, Castellon Spain
12). VR and Mental Health Advisory Committee, California School
of Professional Psychology Research and Service Foundation.
PUBLICATIONS
Peer Reviewed Journal Publications of Original
Work
2. Hill, T., Smith, N., & Hoffman, H.G. (1988). Self-image bias in the perception of other person's skills. European Journal of Social Psychology, 18 (3) 293-297.
3. Loftus, E.F., & Hoffman, H.G. (1989). Misinformation and memory: The creation of new memories. Journal of Experimental Psychology: General, 118, 100-104.
4. Loftus, E.F., Donders, K., Hoffman, H.G., & Schooler, J. (1989). Creating new memories that are quickly accessed and confidently held. Memory and Cognition, 17, 607-616.
5. Christianson, S.A., Loftus, E.F., Hoffman, H.G. & Loftus, G.R. (1991). Eye fixations and memory for emotional events. Journal of Experimental Psychology: Learning, Memory and Cognition, 17, 693-701.
6. Prinzmetal W., Hoffman, H.G., & Vest, K. (1991). Automatic processes in word perception: An analysis from illusory conjunctions. Journal of Experimental Psychology: Human Perception and Performance, 17, 902-923.
7. Loftus, E.F., Weingardt, K.R., & Hoffman, H.G. (1993). Sleeping memories on trial: Reactions to memories that were previously repressed. Expert Evidence: The International Digest of Human Behaviour Science and Law, 2, 51-59.
8. Christianson, S.A., Neppe, V., & Hoffman, H. (1994). Amnesia and vegetative abnormalities after irradiation treatment: A case study. Acta Neurologica Scandinavica, 90, 360-366.
9. Carlin, A.S., Hoffman, H.G. & Weghorst, S. (1997). Virtual reality and tactile augmentation in the treatment of spider phobia: A case study. Behaviour Research and Therapy, 35, 153-158.
10. Hoffman, H.G. (1997). The role of memory strength in reality monitoring decisions: Evidence from source attribution biases. Journal of Experimental Psychology: Learning, Memory and Cognition, 23, 371-383.
11. Hoffman, H.G., Holander, A., Schroder, K., Rousseau, S. and Furness, T.A., III (1998). Physically touching and tasting virtual objects enhances the realism of virtual experiences. Virtual Reality: Research, Development and Application, 3: 226-234.
12. Loftus, E.F., Nucci, M., Hoffman, H.G. (1998). Manufacturing Memory. American Journal of Forensic Psychology, 16, 63-75.
13. Hoffman, H.G. (1998). Virtual Reality: A new tool for interdisciplinary Psychology research. CyberPsychology & Behavior: The impact of the internet, multimedia and virtual reality on behavior and society, 1, 195 - 200
14. Hoffman, H.G., Prothero, J., Wells, M. & Groen, J. (1998). Virtual Chess: The role of meaning in the sensation of presence. International Journal of Human-Computer Interaction, 10, 251-263.
15. Winn, W., Hoffman, H., and Osberg, K. (1999). Semiotics and the Design of Objects, Actions and Interactions in Virtual Environments. Journal of Structural Learning and Intelligent Systems, 4, 29-49.
16. Winn, W., Hoffman, H., Hollander, A., Osberg, K., Rose, H. and Char, P. (1999). Student-built virtual environments. Presence: Teleoperators and Virtual Environments, 8, 283-292.
17. Hoffman HG, Doctor JN, Patterson DR, Carrougher GJ, Furness TA III. Use of virtual reality for adjunctive treatment of adolescent burn pain during wound care: A case report. Pain, 2000;85:305-309.
18. Hoffman, H.G., Patterson, D.R., Carrougher, G.J. (in press). Use of virtual reality for adjunctive treatment of adult burn pain during physical therapy: A controlled study. The Clinical Journal of Pain.
20. Hoffman, H.G, Granhag, A. KwongSee, S. & Loftus, E.F. (accepted pending revision). Social influences on reality monitoring decisions. Memory and Cognition.
21. Hoffman, H.G., Garcia-Palacios, A., Kapa, V.A., Beecher, J. and Patterson, D.R. (submitted). Immersive Virtual Reality for reducing experimental ischemic pain.
22. Garcia-Palacios, A., Hoffman, H.G., Kwong See, S., Tsai, A., and Botella-Arbona, C. (submitted). Redefining therapeutic success with VR exposure therapy.
23. Hoffman, H.G., Garcia-Palacios, A., Carlin, A., Furness, T.A. III,
and Botella, C. (submitted). Virtual reality and tactile augmentation in
the treatment of spider phobia.
2. Hoffman, H.G., Loftus. E.F., Greenmun, C.N. & Dashiell, R.L. (1992). The generation of misinformation. Psychology and Law: International Perspectives. In Losel, Bender, and Bliesener (Eds.) Walter de Gruyter, New York. (also translated into German and published separately in Gruppendynamik (1991).
3. Loftus, E.F., Hoffman, H.G., & Wagenaar, W.A. (1992). The misinformation effect: Transformations in memory induced by postevent information. In Howe, M.L., Brainerd, C.J., and Reyna, V.F. (Eds.). Development of long-term retention. Springer-Verlag.
CONFERENCE PRESENTATIONS
1. Hoffman, H.G., & Prinzmetal W. (1988). Models of word recognition: New evidence from illusory conjunctions. Paper presented at meeting of the Western Psychological Association, San Francisco.
2. Christianson, S.A., Loftus, E.F., Loftus, G.R., & Hoffman, H.G. (1989, November). Remembering emotional events: Differential attention versus special mechanism. Paper presented at 30th Annual Meeting of the Psychonomics Society, Atlanta GA.
3. Hoffman, H.G. (1991). Conscious and unconscious memory processes. Paper presented at Cognition and Decision Making Conference, University of Stockholm, Sweden.
4. Hoffman, H.G. (1992). The influence of study context (verbal vs. pictorial) on source attribution biases. Paper presented at 33rd Annual Meeting of the Psychonomics Society, St. Louis, Missouri.
5. Hoffman, H.G., Jacoby, L.L., & Bosnyak, D.J. (Nov. 1993). Process dissociation of conformity: Separating perceptual from social influence. Paper presented at 34th Annual Meeting of the Psychonomics Society, Washington, D.C.
7. Hoffman, H.G., Hullfish, K.C., and Houston, S. (1994). Virtual-reality monitoring. Paper presented at 35th Annual Meeting of the Psychonomics Society, St. Louis, Missouri.
8. Hoffman, H.G., Hullfish, K.C., and Houston, S. (1995). Virtual-reality monitoring. Proceedings of the Virtual Reality Association International Symposium, 95. (pp. 48-54). IEEE Computer Society Press, Los Alamito, CA.
9. Prothero, J., Hoffman, H. G., Parker, D. E., Furness, T. A., and Wells, M. J. (1995). Foreground/Background Manipulations Affect Presence. Presented at the Human Factors and Ergonomics Conference.
10. Winn, W.D., Hoffman, H.G, & Osberg, K.M. (1995). Semiotics and the design of objects, actions and interactions in virtual environments. Presented at the Invited Symposium, "Semiotics and Cognition: Issues in the symbolic design of learning environments", held at the annual meeting of the American Educational Rersearch Association, San Francisco, April.
11. Hoffman, H.G., Groen, J., Rousseau, S., Hollander, A., Winn, W., Wells, M., and Furness III, T. (June, 1996). Tactile Augmentation: Enhancing presence in inclusive VR with tactile feedback from real objects. Presented at the meeting of the American Psychological Sciences, San Francisco.
12. Hoffman, H.G., Wells, M., Carlin, A., and Weghorst, S. (1996). Tactile augmentation in virtual environments. Presented at UIST ‘96, Seattle, WA.
13. Wells, M.J. Baldis, S., & Hoffman, H.G. (1996). The Virtual Pilot. Presentation at the Colloquium on Multi-Crew Performance in Complex Military Systems, held at the 30th Annual Meeting of the Human Factors and Ergonomics Society in Philadelphia, September 2-6.
14. Winn, W., Hoffman, H., Hollander, A, Osberg, K, and Rose, H. (1997). The Effect of Student Construction of Virtual Environments on the Performance of High- and Low-Ability Students. Presented at the Annual Meeting of the American Educational Research Association, Chicago, March 1997
15. Osberg, K., Rose, H., Winn, W., Hollander, A., Hoffman, H., and Char, P. (1997). The Effect of Having Grade Seven Students Construct Virtual Environments on their Comprehension of Science. Presented at the Annual Meeting of the American Educational Research Association, March 1997.
16. Carlin, A., Hoffman, H.G., & Weghorst (1997). Using virtual spiders to treat spider phobia. Paper presented at the annual meeting of the American Psychiatry Association, Washington, D.C.
17. Hoffman, H.G., Carlin, A.S., & Weghorst, S. (1997). Virtual reality and "mixed reality" in the treatment of spider phobia: A case report. Paper presented at the Medicine meets VR conference, Jan. 22-25, 1997, San Diego, Calif.
18. Hoffman, H.G. (1997). Virtual Reality, a new tool for interdisciplinary Psychology research. 50 min paper presented at the annual meeting of the American Psychological Society, Washington, D.C.
19. Wells, M.J. & Hoffman, H.G. (1997). Task allocation between real and virtual pilots: Putting real intelligence into a virtual cockpit. Paper presented at the 2nd Annual Symposium and Exhibition on Situational Awareness in the Tactical Air Environment. Naval Air Warefare Center, Patuxent River, Maryland.
20. Risden, K., Hoffman, H., Czerwinski, M., Mickel, N. Worley, S., Hamilton, L., Kubeniec, Loftus, E., (presented at CHI ‘98). The effectiveness of interactive advertising on a web game site.
21-27. Hoffman, H.G. (1997). Therapeutic applications of VR for burn pain reduction and treatment of spider phobia. Invited presentations to a group of computer science college students in Toluca Mexico, to the Amercian Psychiatric Association in D.C., and to the University of Kansas Medical Center, Siggraph ‘98 in Orlando, Jaume University in Castellon Spain, Universitat AutÚnoma de Barcelona, and medical rounds in Italy, Summer 1999.
28. Hoffman, H.G., Doctor, J.N., Patterson, D.R., Carrougher, G.C., Taylor, W., and Furness, T. III. (1998). VR for burn pain control during wound care.. Paper presented at Medicine Meets VR 6, San Diego CA.
29. Garcia, A., Hoffman, H.G., Beecher, J. Kapa, V., Dillon, I., Carrougher, G., and Patterson, D. (1999). How does VR pain control work? Association for the Advancement of Behavioral Therapy in Toronto CA., November ’99.
30. Hoffman, H.G., Garcia, A., Kapa, V. and Beecher, J. (1999). Use of immersive virtual reality for pain control.. American Psychiatry Association, New Orleans, Oct 30, 1999.
31. Hoffman, H.G., Carrougher, G., Patterson, D., T. A. Furness III. Use of immersive virtual reality to reduce burn pain during wound care and physical therapy. To be presented at the Association for the Advancement of Behavioral Therapy in Toronto CA., November ‘99, and the American Psychiatry Association in New Orleans, Oct 30, 1999.
32. Carrougher, G., Hoffman, H.G., Patterson, D, Moore, M., Nakamora, D., Heimbach, D. (1999). Virtual Reality: A non-pharmacologic analgesic for physical therapy. Paper presented to American Burn Association, March 24-27
33. Patterson, D., Hoffman, H.G., Carrougher, G., and Heimbach, D. (1999). Use of Virtual Reality as an adjunct to pain control during wound care. Paper presented to American Burn Association, March 24-27
34. Czerwinski, M.P., van Dantzich, M., Robertson, G., and Hoffman, H.G. (presented at Interact ‘99). The contribution of thumbnail image, hover text, and spatial location memory to web page retrieval in 3D.
35. Hoffman, H.G. (July 2000). The Healing Power of Virtual Reality. To be presented at Siggraph 2000.
36. Hoffman, H.G., (October, 2000). VR analgesia, recent clinical and laboratory findings. To be presented at American Psychiatric Association, Institute on Psychiatric Services, Philadelphia, PA
37. Hoffman, H.G. and Patterson, D.R. (April, 2000). The UW's Warren G. Magnuson Health Sciences Center Open House 2000: Step into the Future. Immersive VR. Demos for the U.W. April 7 and 8th.
38. Hoffman, H.G. Physically eating virtual chocolate. Pre-movie Presentation on virtual reality for the U.W. Department of Chemistry’s "Science at the Movies" series.
Other U.W. EDUCATION-RELATED activities: U.W. Math Day virtual reality
demos, DO-IT VR demos (annually), demos to minority students considering
coming to school at the U.W., numerous High School tours of the HITlab,
UWIRED teachers conference (VR demos to teachers), voluntary participation
for two years in the HITLab’s Virtual Reality Roving Vehicles project,
which explored the use of immersive VR in the public classrooms (we visited
approximately 50 schools, and helped 20 schools make virtual worlds related
to Science, e.g., the carbon cycle). And, Hunter is presently developing
an educationally oriented project to teach children with severe burns how
to create 3-D virtual objects, and to help design virtual worlds that they
will later explore during painful wound care (to distract them from their
pain).