Global Warming World using the Java/VRML API

Here's a simple example of using Java to interact with a VRML world file after the world has been loaded in the viewer. The 4 buttons you see here send instructions to the water object in the world. Press 'Up' to raise the sea level 1 unit. Press 'Down' to lower the sea level 1 unit. Press 'Hide' to hide the water. Press 'Show' to show it again.

Java buttons, text boxes, check boxes, etc. can interact with any object in a VRML world by using the object's defined name in the VRML file. We expect to see many VRML/Java based illustrations on the web. Many will be used to teach school subjects.