Virtual Audio Bibliography

Technical Report B-94-2

Toni Emerson, Research Librarian
temerson@hitl.washington.edu
Human Interface Technology Laboratory
last update: 04/24/96

Upcoming ICAD '96: Nov. 4-6 at Xerox PARC in Palo Alto.

For updated online information, please see our On the Net: Sound page.


Contents:

Selected Citations

Journals/Magazines

Selected Citations

Ahnert, W. and Feistel, R. (1993). EARS Auralization Software. Journal of the Audio Engineering Society, 41(11), 894-904.

Arons, B. (1992). Tools for Building Asynchonous Servers to Support Speech and Audio Applications. Proceedings of the ACM Symposium on User Interface Software and Technology, (pp. 71-78). New York, NY, USA: ACM.

Asano, F., Suzuki, Y. and Stone, T. (1990). Role of Spectral Cues in Median Plane Localization. Journal of the Acoustical Society of America, 88, 159-168.

Batteau, D. W. (1967). The Role of the Pinna in Human Localization. Proceedings of the Royal Society of London, B168 (pp. 158-180). London, England: Royal Society of London.

Begault, D. (1993, October). The Evolution of 3-D Audio. MIX, 17 (10), pp. 42-46.

Begault, D. (1993). Head-up Auditory Displays for Traffic Collision Avoidance System Advisories: A Preliminary Investigation. Human Factors, 35(4), 707-717.

Begault, D. (1994). 3-D Sound for Virtual Reality and Multi-Media Applications. San Diego, CA: Academic Press.

Begault, D. R., and Wenzel, E. M. Techniques and Applications for Binaural Sound Manipulation in Human-Machine Interfaces. The International Journal of Aviation Psychology, 22(1), pp. 1-22.

Begault, D.R. (1987). Control of Auditory Distance. Unpublished doctoral dissertation. University of California, San Diego, CA.

Begault, D.R. (1991). Challenges to the Successful Implementation of 3-D Sound. Journal of the Audio Engineering Society, 39 (11), 864-870.

Begault, D.R. (1992). An Introduction to 3-D Sound for Virtual Reality. Proceedings of Virtual Reality '92, VR Becomes a Business . (pp. 4-15). Westport, CT: Meckler Publishing.

Begault, D.R. (1992). Perceptual Effects of Synthetic Reverberation in Three-Dimensional Audio Systems, Journal of the Audio Engineering Society, 40 (1), 895-904.

Begault, D.R. and Wenzel, E. (1991). Headphone Localization of Speech Stimuli. In Proceedings of the Human Factors Society, 35th Annual Meeting . (pp. 82-86). Santa Monica, CA: Human Factors Society.

Begault, D.R. and Wenzel, E. (1993). Headphone Localization of Speech. Human Factors. 35 (2), 361-376.

Begault, D.R. and Wenzel, E.M. (1992). Techniques and Applications for Binaural Sound Manipulation in Man-Machine Interfaces. International Journal of Aviation Psychology, 21(1), 23-38.

Bregman, A. S., and Doehring, P. (1984). Fusion of Simultaneous Tonal Glides: The Role of Parallelness and Simple Frequency Relations. Perception and Psychophysics, 36(3), pp. 251-256.

Bregman, A. S., and Steiger, H. (1981). Auditory Streaming and Vertical Localization: Interdependence of "What" and "Where" Decisions in Audition. Perception and Psychophysics, 28(6), pp. 539-546.

Blattner, M.M., Sumikawa, D.A. and Greenberg, R.M. (1989). Earcons and Icons: Their Structure and Common Design Principles. Human-Computer Interaction, 4, (1), 11-44.

Blauert, J. (1983). Spatial Hearing: The Psychophysics of Human Sound Localization. Cambridge, MA: The MIT Press.

Blauert, J. (1992). Some Basic Considerations of Sonic Quality. Journal d'Acoustique, 5(4), 379-385. [French]

Blauert, J. and Genuit, K. (1993). Evaluating Sound Environments with Binaural Technology-Some Basic Considerations. Journal of the Acoustical Society of Japan, 14(3), 139-145.

Blauert, J., and Lehnert, H. (1991). Virtual Auditory Environment. Proceedings of the 5th International Conference on Advanced Robotics : '91 ICAR, (pp. 211-216). New York, NY, USA: IEEE.

Blauert, J., Bodden, M. and Lehnert, H. (1992). Binaural Signal Processing and Room Acoustics Planning. IEICE Transactions on Fundamentals of Electronics, Communications and Computer Science, E75-A(11), 1454-1459.

Blauert, J., Lehnert, H., Pompetzki, W. and Xiang, N. (1990). Binaural Room Simulation. Acustica, 72(4), 295-296.

Bly, S. (1981). Presenting Information in Sound. New York, NY, USA: ACM.

Bly, S. (1982). Sound and Computer Information Presentation. Unpublished doctoral dissertation (No. UCRL-53282). Lawrence Livermore National Laboratory and University of California, Davis, CA.

Boerger, G., Laws, P. and Blauret, J. (1977). Stereophonic Headphone Reproduction with Variation of Variation of Various Transfer Factors by Means of Rotational Head Movements. Acoustica, 39, 22-26.

Bregman, A.S. (1990). Audiotory Scene Analysis. Cambridge, MA: The MIT Press.

Brown, M. L., Newsome, S. L., and Glinert, E. P. (1989). An Experiment into the Use of Auditory Cues to Reduce Visual Workload. In CHI '89 Proceedings, (pp. 339-346). New York, NY, USA: ACM.

Burgess, D. A. (1992). Techniques for Low Cost Spatial Audio. Proceedings of the ACM Symposium on User Interface Software and Technology, (pp. 53-59). New York, NY, USA: ACM.

Butler, R.A. and Belendiuk, K. (1977). Spectral Cues Utilized in the Localization of Sound in the Median Sagittal Plane. Journal of the Acoustical Society of America, 61, 1264-1269.

Buxton, W. (1989). Introduction to This Special Issue on Nonspeech Audio. Human-Computer Interaction, 4, pp. 1-9.

Buxton, W., Graver, W. and Bly, S. (1989). The Use of Non-Speech Audio at the Interface. (Tutorial No. 10). CHI '89, ACM Conference on Human Factors in Computing Systems. New York, NY, USA: ACM Press.

Calhoun, G.L. Valencia, G. and Furness, T., III (1987). Three Dimensional Auditory Cue Simulator for Crew Station Design/Evaluation. Proceedings of the Human Factors Society 31st Annual Meeting (pp. 1398-1402). Santa Monica, CA.: The Human Factors Society.

Carterette, E. and Friedman, M. (Eds.) (1987). Hearing, Handbook of Perception. (Vol. IV). New York, NY: Academic Press.

Chapin, W.L. and Foster, S.H. (1992). Virtual Environment Display for a 3D Audio Room Simulation. In Proceedings of the SPIE - The International Society for Optical Engineering, Vol. 1669. Stereoscopic Displays and Applications III. (pp. 256-267). Bellingham, WA: SPIE.

Chen, J., Van Veen, B.D., and Hecox, K.E. (1993). Synthesis of 3D Virtual Auditory Space via a Spatial Feature Extraction and Regularization Model. In Proceedings of IEEE 1993 Virtual Reality Annual International Symposium, VRAIS '93 (pp.188-193 ). Piscataway, NJ: IEEE Service Center.

Cohen, M. (1993). Integrating Graphic and Audio Windows. Presence: Teleoperators and Virtual Environments. 1 (4), 468-481.

Cohen, M. (1993). Throwing, Pitching and Catching Sound: Audio Windowing Models and Modes. International Journal of Man-Machine Studies, 39, pp. 269-304.

Cohen, M. and Koizumi, N. (1993). Audio Windows for Virtual Concerts. Bulletin of JMACS (Japan Music and Computer Science Society), (47) (preprint).

Cohen, M. and Koizumi, N. (1993). Virtual Gain for Audio Windows. In Proceedings of the IEEE Symposium on Research Frontiers in Virtual Reality. (pp. 85-91) Los Alamitos, CA: IEEE Society Press.

Cohen, M., and Koizumi, N. (1992). Audio Windows for Binaural Telecommunications. NTT R and D, 41(11), pp. 1313-1320.

Cohen, M., and Ludwig, L. F. (1991). Multidimensional Audio Window Management. The International Journal of Man-Machine Studies, 34, pp. 319-336.

Cohen, M., Aoki, S., and Koizumi, N. (1993). Augmented Audio Reality: Telepresence/VR Hybrid Acoustic Environments. Proceedings of the 2nd IEEE International Workshop on Robot and Human Communication, (pp. 361-364). New York, NY, USA: IEEE.

Colman, P.D. (1963). An Analysis of Cues to Audiotory Depth Perception in Free Space. Psychological Bulletin, 60, 302-315.

Deutsch, D. (Ed.). (1982). The Psychology of Music. New York, NY: Academic Press.

Digiano, C.J. and Buxton, W.A.S. (1993, March). Using Non-Speech Audio at the Interface. Virtual Reality Systems, 1 (1), pp. 60-61.

Doll, T.J., Gerth, J.M., Engelman, W.R. and Folds, D.J. (1986). Development of Simulated Directional Audio for Cockpit Applications (Report No. AAMRL-TR-86-014). Dayton, OH: Wright-Patterson AFB.

Durlach, N. (1992). Super Auditory Localization for Improved Human-Machine Interfaces. Final Report. (NTIS Report No. ADA2502888XSP). Springfield, VA: NTIS.

Durlach, N.I. (1991). Auditory Localization in Teleoperator and Virtual Environment Systems, Perception. 20, 543-554.

Durlach, N.I. and Pang, X.D. (1986). Interaural Magnification. Journal of the Acoustical Society of America, 80, 1849-1850.

Durlach, N.I., Rigopulos, A., Pang, X. D., et al. (1992, March). On the Externalization of Auditory Images. Presence, 1(2), pp. 251-257.

Durlach, N.I., Rigopulos, A., Pang, X.D., et al. (1992). On the Externalization of Auditory Images. Presence: Teleoperators and Virtual Environments. 1 (2), 251-257.

Durlach, N.I., Shinn-Cunningham, B.G. and Held, R.M. (1993, Spring). Supernormal Auditory Localization. I. General Background. Presence: Teleoperators and Virtual Environments. 2 (2), 89-103.

Edwards, A.D.N. (1989). Soundtrack: An Auditory Interface for Blind Users. Human-Computer Interaction, 4, 45-66.

Fisher, H. and Freeman, S.J. (1986). The Role of the Pinna in Auditory Localization. Journal of Auditory Research, 8, 15-26.

Fisher, S.S., Wenzel, E.M., Coler, C. and McGreevy, M.W. (1988). Proceedings of the Human Factors Society 32nd Annual Meeting. (pp. 91-95). Santa Monica, CA: Human Factors Society.

Foster, S. and Wenzel, E. (1992). Three Dimensional Auditory Displays. In Proceedings of EC2, Informatique '92, International Conference Interface to Real and Virtual Worlds (p. 41). Nanterre, France: EC2.

Foster, S. H., Wenzel, E. M., and Taylor, R. M. (1991). Real Time Synthesis of Complex Acoustic Environments. IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, New Paltz, NY, USA: IEEE.

Freyman, R. L., Clifton, R. K., and Litovsky, R. Y. (1991, August). Dynamic Processes in the Precedence Effect. The Journal of the Acoustical Society American, 90(2), pp. 874-884.

Fu, C. (1987). A "Hands-Off" Workstation. Cognitive Engineering in the Design of Human-Computer Interaction and Expert Systems, (pp. 423-430). Amsterdam, Netherlands: Elsevier Science Publishers.

Gardin, F., Haus, G., Macchia, I., et al. (1990, January). A Project on Sounds in Artifical Realities. Note di Software, 48-49, pp.177-181.

Gardner, M.B. (1962, December). Binaural Detection of Single-Frequency Signals in the Presence of Noise. The Journal of the Acoustical Society of America, 34(12), pp. 1824-1830.

Gardner, M.B. (1968). Proximity Image Effect in Sound Localization. Journal of the Acoustical Society of America, 43, 163.

Gardner, M.B. (1973). Some Monaural and Binaural Facets of Median Plane Localization. Jounal of the Acoustical Society of America, 54, 1489-1495.

Gardner, M.B. and Gardner, R.S. (1973). Problem of Localization in the Median Plane: Effect of Pinnae Cavity Occlusion. The Journal of the Acoustical Society of America, 53(2), pp. 400-408.

Garner, W.R. (1949). Auditory Signals. In A Survey Report on Human Factors in Undersea Warfare. (pp. 201-217). Washington, D.C.: National Research Concil.

Gaver, W.W. (1986). Auditory Icons: Using Sound in Computer Interfaces. Human-Computer Interaction, 2, pp. 167-177.

Gaver, W.W. (1989). The SonicFinder, An Interface That Uses Auditory Icons. Human-Computer Interaction, 4 (1), pp. 67-94.

Genuit, K. (1986). A Description of the Human Outer Ear Transfer Function by Elements of Communication Theory (No. B6-8). Proceedings of the 12th International Congress on Acoustics. Toronto : Published on behalf of the Technical Program Committee by the Executive Committee of the 12th International Congress on Acoustics.

Gierlich, H.W. and Genuit, K. (1989). Processing Artificial-Head Recordings. Journal of the Audio Engineering Society, 37, 34-39.

Graver, W.W. and Smith, R.B. (1990). Auditory Icons in Large-Scale Collaborative Environments. Human-Computer Interaction. INTERACT '90. Proceedings of the IFIP TC 13 Third International Conference, (pp. 735-740). Amsterdam, Netherlands: North-Holland.

Graver, W.W., Smith, R.B. and O'Shea, T. (1991). Effective Sounds in Complex Systems: The ARKola Simulation. Proceedings of CHI '91. ACM Conference on Computer-Human Interaction. (pp. 85-90). New York, NY: ACM.

Haas, E.C. and Casali, J.G. (1993). The Perceived Urgency and Detection Time of Multi-Tone and Frequency-Modulated Warning Signals. Proceedings of the Human Factors and Ergonomcis Society 37th Annual Meeting, (pp. 544-548). Santa Monica, CA, USA: Human Factors and Ergonomics Society.

Hammershoi, D. and Moller, H. (1991). Free-field Sound Transmission to the External Ear; A Model and Some Measurements. DAGA '91, (pp. 473-477). Germany: Deutsche Phys. Gesellschaft.

Hammershoi, D., and Moller, H. (1992). Artificial Heads for Free Field Recording; How Well Do They Simulate Real Heads? ICA 14 - Beijing 1992.

Hereford, J. and Winn, W. (1993, April). Non-Speech Sound in the Human-Computer Interaction: A Review and Design Guidelines. Seattle, WA, USA: University of Washington.

Hidaka, T. (1993). Sound-Field Simulator for Room Acoustic Design and Assessment Introduction of Wave-Theoretical Treatment to Synthesized Sound. Journal of the Audio Engineering Society, 41 (11), 914-919.

Hollander, Ari. (1994). An Exploration of Virtual Auditory Shape Perception. Available in HTML and Self-Extracting Binhexed File.

Hiranaka, Y., and Yamasaki, H. (1993, January). Envelope Representations of Pinna Impulse Responses Relating to Three-Dimensional Locatization of Sound Sources. The Journal of the American Acoustical Society, 73 (1), pp. 291-296.

Hudde, H. and Schroter, J. (1981). [Improvements in the Neumann Artificial Head System] (In German). In Runkfunktechnische Mitteilungen [Radio Technology Reports]. Federal Republic of Germany:

Jensen, F.B., Kuperman, W.A., Porter, M.B. and Schmidt, H. (1994). Computational Ocean Acoustics. Colchester, VT: AIP Press.

Kendall, G.S. (1991, December). Visualization by Ear: Auditory Imagery for Scientific Visualization and Virtual Reality. Computer Music Journal, 15 (4), pp. 70-73.

Kendall, G.S. and Martens, W.L. (1984). Simulation the Cues of Spatial Hearing in Natural Environments. ICMC '84 - Proceedings of the International Computer Music Conference, (pp. 111-125). San Francisco, CA : International Computer Music Association.

Kendall, G.S. and Martens, W.L. (1985). Simulating the Cues of Spatial Hearing in Natural Environments. In W. Buxton (Ed.) Proceedings of the 1984 International Computer Music Conference. San Francisco, CA. : Computer Music Association.

Kendall, G.S., Decker, S.L. and Martens, W.L. (1989). Spatial Reverberation: Discussion and Demonstration. In M. V. Mathews and J.R. Pierce (Eds.) Current Directions in Computer Music Research (pp. 65-86). Cambridge, MA: MIT Press.

Kendall, G.S. and Wilde, M.D. (1989). Production and Reproduction of Three-Dimensional Spatial Sound [abstract]. Journal of the Audio Engineering Society, 37, 1066.

Kistler, D.J. and Wightman, F.L. (1990). Principal Components Analysis of Head-Related Transfer Functions [abstract]. Journal of the Acoustical Society of America, 88, S98.

Kleiner, M., Dalenback, B.I. and Svensson, P. (1993). Auralization-an Overview. Journal of the Audio Engineering Society, 41(11), 861-875.

Korenaga, Y. and Ando, Y. (1993). A Sound-Field Simulation System and Its Application to a Seat-Selection System. Journal of the Audio Engineering Society, 41(11), 920-930.

Kramer, G. (1991, August 29). Audification: Using Sound to Understand Complex Systems and Navigate Large Data Sets (#782-P02). Clarity, Santa Fe Institute.

Kuhn, G.F. (1977). Model for the Interaural Time Differences in the Azimuthal Plane. Journal of the Acoustical Society of America, 62, 157-167.

Kurozumi, K., and Ohgushi, K. (1983, December). The Relationship Between the Cross-Correlation Coefficient of Two Channel Acoustic Signals and Sound Image Quality. The Journal of the Acoustical Society of America, 74(6), pp. 1726-1733.

Lacas, M., Warman, D. and Moses, B. (1993). The MediaLink Real-Time Multimedia Network. In Proceedings of the Audio Engineering Society (preprint). New York, NY: Audio Engineering Society.

Lackner, J.R. (1977). Induction of Illusory Self-Rotation and Nystagmus by a Rotating Sound Field. Aviation, Space and Environmental Medicine, 48, 129-131.

Lackner, J.R. (1978). Some Mechanisms Underlying Sensory and Postural Stability in Man. In W. Keidel and W. Neff (Eds.) Handbook of Sensory Physiology, VIII. Perception (805-845). New York, NY: Springer-Verlag.

Lackner, J.R. (1983). The Influence of Posture on the Spatial Localization of Sound. Journal of the Audio Engineering Society, 31, 650-661.

La Grou, J. and Ciletti, E. (1994, February). Surround Sound Special Report: Studios Go Beyond Stereo. EQ: The Project Recording and Sound Magazine 5 (2), pp. 56-62.

Lakatos, S. (1993). Recognition of Complex Auditory-Spatial Patterns. Perception, 22(3), 363-374.

Laws, P. (1973). Entfernungshoeren und das Problem der Im-Kopf-Lokalisiertheit von Hoerereigniessen. [Auditory Distance Perception and the Problem of In-Head Localization of Sound Images]. Acustica, 29, 243-259.

Lehnert, H. and Blauert, J. (1989, October). A Concept for Binaural Room Simulation [Summary]. Proceedings of the IEEE ASSP Workshop on Applications of Signal Processing to Audio and Acoustics. New York, NY: IEEE.

Lehnert, H. and Blauert, J. (1992). Aspects of Auralization in Binaural Room Simulation 93rd Convention of Audio Engineering Society. New York, NY: Audio Engineering Society.

Lehnert, H. and Blauert, J. (1992). Principles of Binaural Room Simulation. Applied Acoustics. 36 (3-4), 259-292.

Lehnert, H. and Blauert, J. (1992). Binaural Room-Simulation: Basics and Applications. ICA 14 - Beijing 1992,

Long, J.C. and Staffeldt, H. (1993). A Suitable Algorithm for SPL Prediction in Sound System Design Programs. AES 95th Convention Proceedings. New York, NY, USA: AES.

Loomis, J.M., Herbert, C. and Cicinelli, J.G. (1990, October). Active Localization of Virtual Sounds. The Journal of the Accoustical Society of America, 88(4), pp. 1757-1764.

Loomis, J.M., Hebert, C. and Cicinelli, J.G. (1990, October). Active Localization of Virtual Sounds. The Journal of the Acoustical Society of America, 88(4), 1757-1764.

Ludwig, L.F., Pincever, N., and Cohen, M. (1990, August). Extending the Notion of a Window System to Audio. Computer, pp. 66-72.

Masterton, R. B., and Imig, T. J. (1984). Neural Mechanisms for Sound Localization. Annual Review of Physiology, 46, pp. 275-287.

McKinley, R.L. and Ericson, M.A. (1988). Digital Synthesis of Binaural Auditory Localization Azimuth Cues Using Head-Phones. Journal of the Acoustical Society of America, 83, S18.

Mehrgardt, S. and Mellert, V. (1977). Transformation Characteristics of the External Human Ear. Journal of the Acoustical Society of America, 51, 1567-1576.

Meijer, P.B.L. (1992). An Experimental System for Auditory Image Representations. IEEE Transactions on Biomedical Engineering, 39(2), 112-121.

Mershon, D.H., and King, L.E. (1975). Intensity and reverberation as Factors in the Auditory Perception of Egocentric Distance. Perception and Psychophysics, 18(6), pp. 409-415.

Middlebrooks, J.C., Makous, J.C., and Green, D.M. (1989). Directional Sensitivity of Sound-Pressure Levels in the Human Ear Canal. Journal of the Acoustical Society of America, 86, 89-108.

Mills, A.W. (1972). Auditory Localization. In J.V. Tobias (Ed.). Foundations of Modern Auditory Theory, (Vol. II, pp. 301-345) New York, NY: Academic Press.

Moller, H. (1992). Fundementals of Binaural Technology. Applied Acoustics, 36, pp. 171-218.

Moller, H., Hammershoi, D., Hundeboll, J.V., and Jensen, C.B. (1992). Transfer Characteristics of Headphones. Proceedings of the AES 92nd Convention,New York, NY, USA: AES.

Mynatt, E.D., and Edwards, W.K. (1992). Mapping GUIs to Auditory Interfaces. Proceedings of the ACM Symposium on User Interface Software and Technology, (pp. 61-70). New York, NY, USA: ACM.

Ning-X. and Blauert, J. (1991). A Miniature Dummy Head for Binaural Evaluation of Tenth-Scale Acoustic Models. Applied Acoustics, 33(2), 123-140.

Ning-X. and Blauert, J. (1993). Binaural Scale Modelling for Auralisation and Predicition of Acoustics in Auditoria. Applied Acoustics, 38(2-4), 267-290.

Nosulenko, V.N. (1989). Space-Time in Auditory Perception. Soviet Journal of Psychology. 10(2) 25-37.

Nosulenko, V.N. (1986). A Systems Approach to the Study of Auditory Perception.Soviet Journal of Psychology. 7(5), 555-565.

Oguchi, K., Ikeda,S. and Nagata,M. (1993). Application of Binaural Hearing to Scale-Model Testing. Journal of the Audio Engineering Society, 41(11), 931-948.

O'Leary, A. and Rhodes, G. (1984). Cross-modal Effects on Visual and Auditory Object Perception. Perception and Psychophysics, 35, 565-569.

Oldfield, S.R. and Parker, S.P.A. (1984). Acuity of Sound Localisation: A Topography of Auditory Space I. Normal Hearing Conditions. Perception, 13, pp. 581-600.

Oldfield, S.R. and Parker, S.P.A. (1984). Acuity of Sound Localisation: A Topography of Auditory Space II. Pinna Cues Absent. Perception, 13, pp. 601-617.

Oldfield, S.R. and Parker, S.P.A. (1986). Acuity of Sound Localisation: A Topography of Auditory Space III. Monaural Hearing Conditions. Perception, 15, pp. 67-81.

Penney, C.G. (1989). Modality Effects and the Structure of Short-Term Verbal Memory. Memory and Cognition, 17(4), pp. 398-422.

Perrott, D.R. (1982). Studies in the Perception of Auditory Motion. In R.W. Gatehouse (Ed.), Localization of Sound: Theory and Applications (pp. 169-193). Groton, CN: Amphora Press.

Perrott, D.R. (1984, April). Concurrent Minimum Audible Angle: A Re-examination of the Concept of Auditory Spatial Acuity. The Journal of the Acoustical Society of America, 75(4), pp. 1201-1206.

Perrott, D.R. (1984, December). Discrimination of the Spatial Distribution of Concurrently Active Sound Sources: Some Experiments with Stereophonic Arrays. The Journal of the Acoustical Society of America, 76(6), pp. 1704-1712.

Perrott, D.R. and Marlborough, K. (1989, April). Minimum Audible Movement Angle: Marking the End Points of the Path Traveled by a Moving Sound Source. The Journal of the Acoustical Society of America, 85(4), pp. 1773-1774.

Perrott, D.R., and Pacheco, S. (1989, June). Minimum Audible Angle Thresholds for Broadband Noise as a Function of the Delay Between the Onset of the Lead and Lag Signals. The Journal of the Acoustical Society of America, 85(6), pp. 2669-2673.

Perrott, D.R. and Saberi, K. (1990, April). Minimum Audible Angle Thresholds for Sources Varying in Both Elevation and Azimuth. The Journal of the Acoustical Society of America, 87(4), pp. 1728-1731.

Perrott, D.R., Saberi, K., Brown, K. and Strybel, T.Z. (1990). Auditory Psychomotor Coordination and Visual Search Performance. Perception and Psychophysics, 48(3), pp. 214-226.

Perrott, D.R., Sadralodabai, T., Saberi, K. and Strybel, T.Z. (1991). Aurally Aided Visual Search in the Central Visual Field: Effects of Visual Load and Visual Enhancement of the Target. Human Factors, 33, 389-400.

Perrott, D.R. and Tucker, J. (1988). Minimum Audible Movement Angle as a Function of Signal Frequency and the Velocity of the Source. Journal of the Acoustical Society of America, 83, 1522-1527.

Persterer, A. (1990, October). A Very High Performance Digital Audio Signal Processing System [Summary]. Proceedings of the IEEE ASSP Workshop on Applications of Signal Processing to Audio and Acoustics. New York, NY: IEEE.

Persterer, A. (1991). Binaural Simulation of an "Ideal Control Room" for Headphone Reproduction. (Preprint 3062 (K-4)). 90th Convention of the Audio Engineering Society. AES.

Peterson, I. (1987, June 20). Picture This: The Sounds of Speech Lead to Novel Ways of Representing Complex Data. Science News, 131, pp. 392-395.

Plenge, G. (1974). On the Difference Between Localization and Lateralization. Journal of the Acoustical Society of America, 56, 944-951.

Lord Rayleigh [Strutt, J.W.] (1907). On Our Perception of Sound Direction. Philosophical Magazine, 13, 214-232.

Reilly, C. (1993, October). Telecommuting in the '90s: An Update (Global Audio). Mix, 17(10), pp. 156-163.

Rhodes, G. (1987). Auditory Attention and the Representation of Spatial Information. Perception & Psychophysics, 42(2), 1-14.

Robinson, A.R. and Lee, D. (Eds.). (1994). Oceanography and Acoustics: Prediction and Propagation Models. Colchester, VT: AIP Press.

Rodgers, C. A. P. (1981, April). Pinna Transformations and Sound Reproduction. The Journal of the Audio Engineering Society, 29(4), pp. 226-234.

Saberi, K., and Perrott, D. R. (1990, April). Lateralization Thresholds Obtained Under Conditions In Which the Precedence Effect is Assumed to Operate. The Journal of the Acoustical Society of America, 87(4), pp. 1732-1737.

Saberi, K., and Perrott, D. R. (1990, December). Minimum Audible Movement Angles as a Function of Sound Source Trajectory. The Journal of the Acoustical Society of America, 88(6), pp. 2639-2643.

Sakamoto, N., Gotoh, T., Kogure, T. et al. (1982, October). Controlling Sound-Image Localization in Stereophonic Reproduction: Part II. Journal of the Audio Engineering Society, 30(?)(10), pp.

Sandel, T. T., Teas, D. C., Feddersen, W. E., and Jeffress, L. A. (1955, September). Localization of Sound from Single and Paired Sources. The Journal of the Acoustical Society of America, 27(5), pp. 842-852.

Scarborough, E., Brandt, J., Rogers, S., Amburn, P., Ruck, D. and Ericson, M. (1993). A Prototype Visual and Audio Display. Presence: Teleoperators and Virtual Environments. 1 (4), 459-467.

Schroeder, M. R. (1962, July). Natrual Sounding Artificial Reverberation. Journal of the Audio Engineering Society, 10(3), pp. 219-223.

Schroeder, M. R. (1970). Digital Simulation of Sound Transmission in Reverberant Space. The Journal of the Acousitcal Society America, 47(2 Part 1), pp. 424-431.

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