Our goal is to explore, design and develop novel immersive interface techniques and metaphors which would allow for efficient and enjoyable interaction in virtual environments. Interface designers will be able to use these techniques and guidelines to build 3D immersive user interfaces quickly and with high quality of interaction.
Using a spatially tracked pressure-sensitive graphics tablet and a handwriting recognition software we are investigating pen input and handwriting as a new modality for interacting in immersive VEs.
The Go-Go interaction technique
The Go-Go interaction technique uses non-linear control-display gain for reaching and manipulating objects in immersive VEs. The technique allows for seamless direct manipulation of both close objects and those at a distance.
VR Manipulation Assessment Testbed (VRMAT)
Virtual Reality Manipulation Testbed (VRMAT) is a flexible tools allowing in-depth studies of immersive manipulation interfaces. The VRMAT is based on a conceptual framework that provides a detailed task analysis of immersive manipulation, defines a user-centered non-Euclidean system for the measurement of distances and sizes in the virtual world, and suggests experimental procedure for experimental studies.
Experimental studies of VR manipulation techniques
Using Virtual Reality Manipulation Assessment testbed we conduct experimental studies of VR direct manipulation techniques. The goal of studies is to compare and categorize various techniques for immersive manipulation, understand their relative strengths and weaknesses and use obtained knowledge in building effective VR manipulation dialogs.