The research described below manipulates the phase angle between the
visual and inertial motions in order to produce conflicting self-motion
cues. A confusing point about visual-inertial phase angles is that,
ordinarily, visual and inertial motion cues are 180
out of phase
(see Figure 3.1, on page
). For
instance, when one turns to the right, the visual field flows to the left.
More explicitly, if one stares perpendicular to one's shoulders while
turning to the right, after having turned, a point which one was initially
observing will have moved to one's left.
Thus, the ``ordinary'' situation is for inertial and visual stimuli to be
180
out of phase. The ``most contradictory'' condition occurs
when the inertial and visual stimuli are exactly in phase. For instance, if
the visual background moves to one's right, one tends to feel that one is
moving to the left. If the inertial motion is also to the right, then one
has completely conflicting motion cues.
It is confusing to use the term ``in phase'' to describe inertial and visual
stimuli which are completely conflicting in terms of their effect on
self-motion perception. To avoid this problem, the phase angles in this
chapter are given between the vection and inertial curves rather than
between the visual and inertial curves. That is, a phase angle of zero
implies a consistent sense of self-motion from the two kinds of stimuli.
The vection curve differs from the visual curve by 180
. A phase
angle of
is defined here to imply that one's inertial sense of
self-motion is 90
ahead of one's visual sense of self-motion.
Conversely, a phase angle of
implies that one's inertial
sense of self-motion is
behind one's visual sense of
self-motion.
The word ``consistent'' is used to indicate a vection-inertial phase angle of zero, and ``conflicting'' to indicate all other vection-inertial phase angles.