Abstract for the Evaluation of the Production EVE and the Evaluation of Aspects of EVE In the Fall term of 1993, Ben Shneiderman of the University of Maryland presented a course titled "Virtual Reality, Telepresence, and Beyond." The course was offered to students at the University of Maryland and to remote students in 12 states across the United States. The remote students viewed the class through live video feeds and via satellite with a 2-5 day tape delay through National Technological University. The first project for the course was called EVE which stands for Encyclopedia of Virtual Environments. EVE is a series of short articles authored by members of the class. Originally, EVE articles were envisioned to be written by pairs of students taking the class from different locations. Real world difficulties such as students dropping the course and getting pairs of authors at different locations to sign up for each EVE topic forced the articles to be written by both single authors and by co-located pairs of authors as well as pairs of authors at diffenent locations. The topic of this paper is to evaluate the EVE class project from two perspectives. The first is in the evaluation of the production of EVE articles. This will be examined as a case study in Computer Supported Collaborative Work (CSCW). (This term also appears as Computer Supported Cooperative Work.) The second is the evaluation of EVE itself as an encyclopedia for users to extract information in a quick and usable way. A variety of users completed a survey to evaluate the aspects of EVE as a tool. Recommendations for improvements to the EVE class project are then given based on the findings. Both members of this project are remote students living in Seattle, Washington and Colorado Springs, Colorado.