From: scivw@hitl.washington.edu
Newsgroups: sci.virtual-worlds
Subject: DIGEST: Virtual-worlds Info Booth [04.09]
Organization: Human Interface Technology Laboratory, U of Washington, Seattle
Status: RO
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Virtual-worlds Info Booth Digest
volume 04, number 09

Contents:

INFO: Ultrasonic Trackers
REF: VR in C/C++ ???


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---------------------------------START OF DIGEST------------------------------ 

From: fernande@enuxsa.eas.asu.edu (Benjamin S. Fernandes)
Subject: INFO: Ultrasonic Trackers
Message-Id: <DovA1z.AuD@ennews.eas.asu.edu>
Sender: news@ennews.eas.asu.edu (USENET News System)
Organization: Arizona State University
Date: Tue, 26 Mar 1996 08:53:58 GMT

Does anyone have information pertaining to Ultrasonic Trackers. 
I am trying to set up some sortof information on em but info is 
hard to come by . I do know that Logitech manufactures em, in 
addition to Trasient Technologies.

Any information posted in regards to this matter will be greatly 
appreciated.

Savio Fernandes

---------------------------------------

From: pteczyn@hum.amu.edu.pl (Piotr Teczynski)
Newsgroups: sci.virtual-worlds
Subject: REF: VR in C/C++ ???
Date: Wed, 27 Mar 1996 06:53:27 GMT
Organization: Adam Mickiewicz University
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Message-ID: <4jants$e8l@math.amu.edu.pl>
NNTP-Posting-Host: hum.amu.edu.pl
X-Newsreader: Forte Free Agent 1.0.82

Hi,

Sorry for this probably elementary question, but I'm very newbie in
the VR area.  Could you refer me to any books (in English) on
programming VR in C/C++, please?  Thanks a million!

See you,
Piotr

-------------------------------+--------------------------------------------
Piotr Teczynski                | AMU-NET AI Repository                      
pteczyn@hum.amu.edu.pl         | ftp://ftp.amu.edu.pl/pub/ai/               
http://hum.amu.edu.pl/~pteczyn | http://math.amu.edu.pl/ftp/ai/AMU-AIR.html 

---------------------------------------

[Watkins, C. and Marenka, S. (1994). Virtual Reality Excursions: With
Programs in C.  San Diego, CA : Academic Press.

Watson, M. (1996). AI Agents in Virtual Reality Worlds: Programming
Intelligent VR in C++. New York, NY: John Wiley and Sons, Inc

-T.E.]

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