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From: cdshaw@cs.ualberta.ca (Chris Shaw)
Newsgroups: sci.virtual-worlds
Subject: Re: TECH: Simplified Networked VR?
Date: 	 18 Oct 1994 00:59:07 GMT
Organization: Computing Science, U of Alberta, Edmonton, Canada
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Evan William Fox <ewfox@deakin.edu.au> writes:
>I have been following the Networked VR discussions, 
>What exactly is the information that is going between users. I assume
>it is giving the position of the user within the Virtual space, as
>well as changes that I assume are echoed in both users worlds, as well
>as voice data.

Some papers of interest:

@article{Carlsson:93,
  author = "Christer Carlsson and Olof Hagsand",
  journal = {IEEE Virtual Reality Annual International Symposium (VRAIS 93)},
  pages = {394--400},
  title =         "{DIVE - a Multi-User Virtual Reality System}",
  year = 1993
}

@article{Carlsson:93a,
  author = "Christer Carlsson and Olof Hagsand",
  journal = {Computers and Graphics},
  title =         "{DIVE - a Platform For Multi-user Virtual Environment}",
  pages = {663 - 669},
  year = 1993
}

@article{Singh:94,
  author = "Gurminder Singh and Luis Serra and Willie Png and Hern Ng",
  address =       "Cambridge, Massachusetts",
  year =          "Winter 1994",
  publisher =     "MIT Press",
  journal =       "PRESENCE: Teleoperators and Virtual Environments",
  number =        "1",
  pages =         "19-34",
  title =         "{BrickNet: A Software Toolkit for Network-Based 
	Virtual Worlds}",
  volume =        "3"
}

@inproceedings{Calvin:93,
  author =        "James Calvin and Alan Dickens and Bob Gaines and 
		Paul Metzger and Dale Miller and Dan Owen",
  address =       "Seattle, Washington",
  year =          "September 18-22 1993",
  publisher =     "IEEE",
  booktitle =   "IEEE Virtual Reality Annual International Symposium 
	(VRAIS 93)",
  pages =       "450-455",
  title =               "{The SIMNET Virtual World Architecture}"
}

@inproceedings{Shaw:93,
  author =        "Chris Shaw and Mark Green",
  address =       "Seattle, Washington",
  year =          "September 18-22 1993",
  publisher =     "IEEE",
  booktitle =     "IEEE Virtual Reality Annual International Symposium 
	(VRAIS 93)",
  pages =         "463-469",
  title =         "{The MR Toolkit Peers Package and Experiment}",
}

@article{Zyda:94,
        author = "Michael Zyda and David Pratt and John Falby and 
			Paul Barham and Kristen Kelleher",
        address =       "Cambridge, Massachusetts",
        year =          "1994",
        publisher =     "MIT Press",
        journal =       "PRESENCE: Teleoperators and Virtual
			Environments",
        number =        "3",
        pages =         "244-258",
        title =         "{NPSNET and the Naval Postgraduate School
			Graphics and Video Laboratory}",
        volume =        "2"
}

@article{Alluisi:91,
        author =        "Earl A Alluisi",
        year =          "June 1991",
        publisher =     "The Human Factors Society, Inc",
        journal =       "Human Factors",
        number =        "3",
        pages =         "343-362",
        title =         "{The Development of Technology for Collective
		Training: SIMNET, a Case History}",
        volume =        "33"
}

@inproceedings{Codella:92,
        author =        "Christopher F. Codella and Reza Jalili and
		Lawrence Koved and J. Bryan Lewis and Daniel T. Ling and 
		James S. Lipscomb and David A. Rabenhorst and Chu P. Wang and
		Alan Norton and Paula Sweeney and Greg Turk",
        address =       "Monterey, California",
        year =          "May 1992",
        publisher =     "ACM SIGCHI",
        booktitle =     "Human Factors in Computing Systems CHI'92
			Conference Proceedings",
        pages =         "329-334",
        title =         "{Interactive Simulation in a Multi-Person
			Virtual World}"
}


-- 
Chris Shaw               University of Alberta
cdshaw@cs.UAlberta.ca    CatchPhrase: Bogus as HELL !
<A HREF="http://www.cs.ualberta.ca/~cdshaw">
         http://www.cs.ualberta.ca/~cdshaw</A>

