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From: dupontp@division.co.uk (Pierre duPont)
Subject: PRESS: New Software from Division
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Status: OR

FOR IMMEDIATE RELEASE
Photos available upon request
                              
              Division Announces Major New Releases
             of VR Development and Run-time Software
                              
dVS 3.0 introduces multi-user networking and greater motion realism;
      increases performance of multiple-server architecture
                              
   dVISE expands tools for non-programmers, including new
     interface, expanded event and action functions, and
               additional CAD/CAM translators

CHAPEL HILL, N.C., May 19, 1995 --  Division Inc. announces
major new software releases that allow faster and easier
development of sophisticated virtual reality (VR)
environments for professional applications.  Division's new
dVS 3.0 run-time software and its dVISE 3.0 authoring system
are available on Hewlett-Packard and Silicon Graphics
workstations, as well as Division's ProVision line of VR
systems.

"Until now, if you wanted to develop realistic virtual
worlds, you either had to be an expert programmer or you had
to settle for the limited capabilities available with
interactive PC-based programs," says Charles Grimsdale,
Division's CEO.  "dVS and dVISE change that: they make the
most advanced VR functions accessible to non-programmers.
VR users can now take advantage of the same user-friendly
interface and shrink-wrapped functionality found in 3D CAD
and computer animation packages."

Leading companies use dVS and dVISE to develop professional
virtual reality applications.  Division analyzed existing
applications and used customer feedback to provide more
functional and easy-to-use tools for rapid development of
realistic, compelling virtual worlds.

"The new releases of dVS and dVISE add tremendous new
capabilities for our next generation of VR applications,"
says Andy Connell, chief VR researcher at InSys Ltd.,
Europe's leading VR applications development company.
"These new tools will make our virtual world-building task
much easier -- a lot of our work has been done for us."

dVS, Division's distributed VR run-time environment, has
been used in design, engineering, research and other areas
for more than three years.  It is the only VR run-time
software that runs in parallel with user applications,
making it easier and faster for users to develop virtual
worlds.  dVS' multiple-server architecture provides device-
independent servers for image generation, spatialized audio,
collision detection, input/output device control, object
motion constraints and physical simulation.

         Increased Performance, New Capabilities

With its release of dVS 3.0, Division offers two
capabilities that are new to the VR industry: multi-user
networking for collaborative virtual environments, and
simulation of Newtonian physics for more realistic object
motions and reactions.

dVS 3.0 allows multiple users to work together
simultaneously in a virtual world, interacting in real time
with the virtual environment and with one another.  Users
connected by a local- or wide-area network (LAN or WAN), for
example, can enter the virtual world and work interactively
to solve engineering problems or to collaborate on the
simulation of a maintenance procedure.

dVS' multiple-server architecture also allows a user
application to run in parallel with the virtual environment.
This gives users the ability to feed continuous data into
dVS and see the visual results in real time.  In the 3.0
release, Division has increased the performance of each
device-independent server within dVS' multiple-server
architecture.

             Simplified Interface and New Tools

dVISE, Division's interactive VR authoring tool for creating
sophisticated VR environments without programming, offers
these new capabilities in version 3.0:

- A simpler, icon-based user interface that allows access
  to all dVISE functions from a windows-based graphical
  user interface (GUI).

- A set of 3D tools that gives users the flexibility to put
  on a head-mounted display and change a virtual
  environment interactively while being fully immersed in it.

- 3D zone management that reduces database complexity and
  increases overall system performance.

- Thirty preprogrammed event types (such as touch, collide,
  create, etc.) that can trigger more than 70 built-in
  action functions, such as motion, visual changes,
  animation and special effects.

- Keyframe animation that allows users to create animated
  sequences to run in conjunction with selected events in
  the virtual environment.

dVISE 3.0 also offers greater CAD/CAM data exchange
capabilities.  Translators are now available for Intergraph
EMS and Bentley Microstation, ComputerVision CADDS 4/5x,
Dassault CATIA .fic, and the industry-standard IGES (Initial
Graphics Exchange Specification).  The new translators
expand the number of data formats that can be imported into
the dVISE environment, which also supports AutoCAD .dxf,
MultiGen/ModelGen .flt, 3dstudio .3ds and Wavefront
Technologies .obj files.  Division plans to support STEP and
Ford PGDS in future releases.

"We now provide interfaces to the world's leading CAD
packages and standard data formats," says Grimsdale.  "This
makes serious VR accessible to designers and engineers for
the first time."

          Real-World Applications

dVS and dVISE are used in engineering, training, simulation,
education and promotion by these and other customers:

- McDonnell Douglas for engineering design and evaluation
  of aircraft engine housings

- BNR for visualizing telephone switching system
  installations

- GDE and the Army Research Lab for mechanical design
  analysis and training simulations of military weapons
  systems

- Gulfstream for trade show visualizations of executive jet
  interiors

- Electrolux for point-of-sale marketing of kitchen
  appliances

- The University of Dayton Research Institute for training
  handicapped students to ride public buses

- The University of Washington HIT Lab and the U S WEST
  Foundation for mobile high-school science education

- Matsushita for architectural design of homes and
  functional analysis of heating and cooling systems

- Electronic Data Systems and Bechtel Corp. for visualizing
  complex wind-flow patterns in proposed new building
  designs.

"These customers, as well as other existing and future
customers, will benefit from new dVS and dVISE capabilities
such as multi-user networked VR, physical simulation,
expanded event and action functions, and overall greater
performance," says Grimsdale.

             Availability

Division's dVS and dVISE software are available for Hewlett-
Packard Series 9000 workstations, Silicon Graphics
workstations and Division's ProVision line of VR systems.

Division Inc. develops and markets virtual reality systems
for professional applications.  The company has U.S.
headquarters in Chapel Hill, N.C.  Division also has U.S.
offices in San Diego, Calif., Redwood City, Calif., and
Detroit, Mich., as well as offices and distributors
worldwide.  Division customers include McDonnell Douglas,
NASA, Nynex, DoD, Glaxo, Matsushita, GEC, British Telecom,
GTE and Sandia National Labs.

                             ###

For more information, contact:
   Doug Schiff, Division Inc, +1 919-968-7797 schiffd@division.com
   Pierre duPont, Division Ltd, +44 1454-615554 dupontp@division.co.uk
or come see dVS and dVISE 3.0 at VR World in San Jose, 23 May 1995.
>--------------------------------------------------<
Pierre duPont, Marketing Director, Division Limited
19 Apex Court, Woodlands, Bristol UK BS12 4JT
phone: +44 1454 615554 fax: +44 1454 615532
>--------------------------------------------------<


