From: Philippe Queau <phil@INA.FR>
Subject:      Imagina 95

----------------------------------------------------------------------------

You can also get this information on the Web at...

http://www.ina.fr/Ina/Imagina/95/imagina95.fr.html

----------------------------------------------------------------------------

I m a g i n a 9 5


The fourteenth edition of Imagina will take place on 1st, 2nd and 3rd February
1995 in Monte-Carlo.

Imagina is organised by :

       The Television Festival of Monte-Carlo
       INA Institut National de l'audiovisuel



C Y B E R     E R A


The ages of writing and of images are now giving way to the cyber era, which
both encompasses and surpasses them. Cyberspace is not merely a technical
phenomenon, but a new form of writing out to conquer the world. Its digital
alphabet is the universal lingua franca. Its terrain of action is the network of all
networks founded, like Internet, in immense oceans of knowledge which
percolate infinitely diverse currents. Finally, the virtual is its future.
Cyberworlds will allow us to act more effectively on reality or even "augment"
it, but will also incite us to flee reality via "reality parks", photorealist illusionism
and virtual games.

The cyber era inaugurates major cultural transformations and sets off quakes
which will be still be felt long into next century. Moreover, it announces
economic and social upheaval for which we are doubtless unprepared. The
virtual annihilation of borders between countries, the gradual onset of radical
forms of remote work (assisted for example by virtual 3D clone communities),
and industrial exploitation of resources obtained by delocalizing capital and
production capacity, will generate a frontal shock for organizations used to
stable environments or material, tangible products. We are already witnessing
virtualization of whole sections of the information economy. In a world
increasingly prey to the immaterial, notions like the "value" of things or work
must be keenly reconsidered.

We are experiencing a profound revolution, which for the information world is
comparable to the 19th century Industrial Revolution, provoked by sudden
availability of abundant, cheap energy. Thanks to information highways and
graphic interfaces such as those sampled via Mosaic and the famous World
Wide Web, the world's entire memory will be readily accessible by everyone,
everywhere and for a modest price. While the ensuing magnificent
development opportunities should be appreciated, we must also guard against
the emergence of new inequalities.

Faithful to its method, IMAGINA will strive to emphasize some of the force
lines of this virtual earthquake: by scrutinizing new ideas and images, we can
discern the emergent contours of tomorrow's possible worlds, and thus act in
time.

Philippe Queau

IMAGINA Program Chairman



****************************************************************************
 Conferences.


A Three-days Conference on Computer Graphics, Virtual Reality, Special
Effects, Cyberspace in Rainier III Auditorium, in Monte-Carlo.

Simultaneous translation into French, English, German, Italian and Spanish.

   Wednesday 1st February

   Opening ceremony

10.00 to 10.30 am

With :

H.S.H. Prince Albert of Monaco
     President of the Monte-Carlo Television Festival.
Mr Jean-Pierre Teyssier
     President of the Institut National de l'Audiovisuel.
Mr Dominique Wallon
     General Manager of the Centre National de la Cinimatographie.
Mr Philippe Queau
     Imagina Programme Chairman.

First session : Clones Communities

10.30 am to 1.00 pm.

Clones are henceforth circulating in the networks, with more or less realism
and functionality. People are already really getting married via interposed
clones. Others are truly working in collective virtual environments. Firms
embarked on virtualization are developing new cooperative work methods, as
in the British Telecom project Virtuosi. Tomorrow's groupware will be virtual,
and inhabited by clones with realistic facial expressions.

Chairman :

Steve Benford
     Department of Computer Science
     University of Nottingham
     England
     "Virtual Environments for Co-operative Work : Scalable
     Communication and Populated Information"
Lennart Fahlen
     SICS
     Sweden
     "Virtual Environments for Co-operative Work : A Wide Area
     Multi-User VR System"
Aimee Rosewall
     Cybermind
     USA
     "Cyber Wedding of Monika Liston and Hugh Jo"
Gen Suzuki
     NTT
     Japan
     "InterSpace : Toward Networked Reality of Cyberspace"
Keith Waters
     Digital Equipment Corp
     USA
     "DEC Face: An Automatic Lip-Synchronisation Algorithm
     for Synthetic Faces"

 Second session : Virtual Lifes

3.00 to 6.00 pm

Animation is life. It is the soul of the virtual world. We are no longer limited to
the conventional formula of "computer-assisted" animation. Enthralling
research is taking place in the realm of "virtual creatures", capable of learning
and evolving as a function of their own shortcomings, like babies who end up
walking by dint of sheer stumbling. At the same time, geniuses of classical
animation such as master puppeteers are the source of new inspiration. But the
basic quest is always the same: to grasp life.

Chairman :

Danny Hillis
     Thinking Machines Corp.
     USA
     "Evolving Creatures Life"
Ulrike Gabriel
     Otherspace
     Germany
     "Arena Life"
Wes Trager
     Acclaim
     USA
     "Motion Capture"
Sally Jane Norman
     "The Art of Puppets"
     France
David Canfield Smith
     Apple Computer
     USA
     "KIDSIM (TM) : Child Constructible Simulations"
Annie Dautane, Luc Froehlischer, Geoff Levner
     Medialab
     Paris
     France
     "Puppeteers at the service of Real-Time Animation"

 Thursday 2 February

   Third session : Virtual Society and Information Highways.

10.00 am to 1.00 pm

Information highways already exist, as is borne out by their first "symptoms",
namely Internet, Mosaic and the World Wide Web. Yet these highways raise
numerous questions. How can the exponential growth of these networks be
managed? What margin of maneuver do nations and states possess within
highly evolving, delocalized, intrinsically competitive cyberspace? How can
radical inequalities in terms of network access be avoided? How should we
judge the development of so-called "crypto-anarchy"? Is "virtual democracy"
possible?

Chairman :

     Michel Carpentier
         CEE
     "European Strategy for Information Highways"
     Terry Weissmann
         Silicon Graphics
     USA
     "The Full Service Network"
     Leo Scheer
         France
     "Virtual Democracy"
     Timothy C. May
         USA
     "Crypto Anarchy and Virtual Communities"
     Michel Salmony
         IBM
     Germany
     "The German InfoHighways"
     Gerard Moine
         France Telecom
     France
     "France Telecom and InfoHighways"
     Drew Taubman
         Electronic Frontier Foundation
     USA
     "Cyber TV"

 Fourth Session : Virtual Games

3.00 to 6.00 pm

New generations of virtual games will be endowed not only with the latest
technical attributes, but moreover present conceptual innovations like those of
"bio-games", which adapt to the player's personality and style. The end of the
cold war has made resources of military simulation giants available for
tomorrow's game decks. The game market already economically outweighs
Hollywood. "Reality parks" or "on-line" virtual games will doubtless be
formidable rivals for conventional mass media.

Chairman :

Yuzo Naritomi
     Sega
     Japan
     "The Strategy of Sega for Next Generation Games"
John Snoddy
     Walt Disney Imagineering
     USA
     "The Aladdin Virtual Reality project"
George Zachary
     Silicon Graphics
     USA
     "Home Interactive Entertainment : The Silicon Graphics Perspective"
Rebecca Allen
     Virgin Interactive Entertainment
     USA
     "Demolition Man : the Making of an Interactive Action Movie and the
     Future of Games"
Paul Palma
     Martin Marietta Information Systems Company
     USA
     "Real Time Hardware and Software Graphics Technologies - from the
     Battlefield to Entertainment"
Philippe Ulrich
     Cryo Interactive
     France
     "Bio-games"
Bruno Bonnell
     Infogrames
     France
     "The New Generation of Games"

Friday 3 February

   Fifth session : Augmented Reality

10.00 am to 1 pm

It is possible to augment reality by emphasizing it, by explaining it and by
completing it through virtual images superimposed on certain details which,
while real, nevertheless remain complex or obscure. This technique does not
oppose real and virtual worlds, but fuses them in an intimate symbiosis. The
surgeon, engineer or businessman can create neo-realities with varied, subtle,
unexpected properties. For example, blind people can be made to walk in
real-time generated sound landscapes based on their position, tracked with 30
cm accuracy by GPS satellites.

Chairman :

William Buxton
     University of Toronto
     Canada
     "Ontario Telepresence Project : Living in Augmented Reality :
     Ubiquitous Media and Reactive Environments"
Paul Milgram
     University of Toronto
     Canada
     "Merging Real and Virtual Worlds"
Michitaka Hirose
     University of Tokyo
     Japan
     "Synthesis of Realistic Sensations"
Jack Loomis, Reginald Golledge
     University of Californy
     Santa Barbara
     USA
     "Personal Guidance for the Visually Impaired"
Monika Fleischmann
     GMD
     Germany
     "Intuitive Interfaces and Responsive Environments"
Bernard Peuchot
     Lasmea
     France
     "Virtual Reality as an Operative Tool during Scoliosis Surgery

Friday 3 February

   Sixth Session : Tricks, Fakes, Special Effects

3.00 to 6.00 pm

Everything is possible with digital images. There are no limits. Digital cinema
provides absolute freedom in the composition of scenes, and computer
graphics allow the creation of hybrid characters who are part real, part virtual,
opening up the wildest flights of the imagination. At the same time, however, a
new set of boundaries is emerging: how can special effects be obtained at the
lowest cost, and why not in real-time, for example in the live broadcast
context? Soon it will be impossible to have faith in any image. When will ethics
of the virtual world become a real issue?

Chairman :

Richard Kunicki
     VAP GmbH
     Germany
     "ELSET : Electronic Set for Broadcast Studios"
Pierre Pleven
     Symah Vision
     France
     "EPSIS : Real-Time Image Processing System"
Didier Pourcel
     Gribouille
     France
     "Agarthian Chronicles : The first TV series with Virtual Actors"
Jacques Stroweiss
     Digital Domain
     USA
     "Special Effects in True Lies"
Xavier Nicolas, Jerzy Kular
     Ex Machina
     France
     "Special Effects for Movies and Rides"
Thomas William, Christian Rouet
     ILM
     USA
     "Special Effects in Forrest Gump and The Mask"


****************************************************************************
 Round-Table Conference :
              Cinema.


Full- day session organized with the collaboration of France Telecom and the
Centre National de la Cinimatographie

on the topic of :

Cinema and New Technologies



Thusrday 2 February
Sporting of Monaco
10:00 am to 6:00 pm

Simultaneous translation into English and French



1995 will be the Centenary of the Cinema. As a major crossroads of "new
images" it was obviously imperative for Imagina to pay hommage to this
prodigious invention, the first to offer inimaginable realms to the greatest
possible numbers of spectators.

But the way hommage is paid is at least as important as the actual gesture. It is
tempting - and the very notion of "new images" seems to draw us into this trap
- to see the cinema as a chemically and mechanically determined state of the
image, rendered obsolete by modern techniques implementing electronic and
digital processes.

The cinema deserves a hommage of another kind&nbsp;: viewed in the
context of an encounter devoted to tomorrow's images, this anniversary should
allow us to reevaluate the cinema's fully intact and vital capacity to create.
Ultimately this is the sole valid criterion, regardless of epoch, which justifies
man's artistic relationship to technology. Independent of the technique
whereby it is forged, and irrespective of the physical nature of the sound/image
in which its world and our dreams are potentiated, the cinema was and
essentially remains the passage from the imaginary realm to the work. As
Andri Bazin so rightly emphasizes, the cinema was (and remains) first and
foremost the materialization of wrought and projected images, of a certain idea
or mental vision (the idea of an "integral realism"), within and through
space/time. Such materialization occurs via keyboards and visual and auditory
games, calling on technical devices provided by inventors and used by authors.
This process is unquestionably timeless.

Our hommage to the cinema will be neither an ephemeral tribute to the
triumphant technology of a world condemed to extinction, nor the reactive,
sectarian tribute of a cult of the icon which refuses to die. Nor will it be a
technical recycling operation instituting a technology transfer from a
henceforth doomed profession. On the contrary, this hommage will be a fertile
encounter between cinema and new technology authors, to be held under the
auspices of creation.



****************************************************************************
 Round-Table Conference :
              Medical.


Full-Day session organized with the collaboration of France Telecom,
FUJINON and PENTAX.

on the topic of :

Medical Imaging



Friday 3 February
Sporting of Monaco
10:00 am to 6:00 pm

Participants :

   Doctor Bady
     Scientific Director of the Centre d'Imagerie Midicale Europien
     (CIME)
   Doctor Levaillant
     Scientific Director of the Centre d'Imagerie Midicale Europien
     (CIME)
   Doctor Rey
     Secretary of the European Board of Directors for Digestive Endoscopy

   Doctor Delmotte
     Manager of HIFI Communication, Lille Faculty of Medicine

Introducing virtual images into the realm of rigorist medical thinking may well
constitute a perilous form of integration. Indeed, the mental medical
construction has proved itself via a timeworn litany proning nothing but facts,
touch, and exploration. In short, the real, tangible world, devoid of oneiric
delirium.

Yet the image continues to act as an essential diagnostic and therapeutic tool.
It invades our decision-making screens, undergoes technological evolution,
and incorporates computer technology advances.

Digitization, synthesis and virtuality thus become authentic services, allowing
definitive saving of documents and iconographic data previously relegated to
the farthest recesses of the deepest basements.

It is not surprising to see "image creators" from the simulation and computer
world invade the realm of medicine: vision of the body is also our everyday
vision.

Nevertheless, the diagnostic, therapeutic and training assistance provided by
new technologies must avoid the pitfalls of mere play on images, or of
commercial uses.

The trap of simulation and virtual reality consists of imagining that we in turn
are unreal and disincarnated, of imagining that shapes and curves have shaken
off our mastery and are freely altering on monitors, far from the indispensable
warmth of a flesh-and-blood, human relationship.

This full-day session devoted to medical imaging - analogic and computer
generated - will be structured around two major axes:

       The path adopted by the image from its creation (collection of images
     derived from real-time examinations performed on 3 sites) to its
     exploitation (image archiving, automatic analysis, remote file
     transmission by videoconferencing for diagnostic assistance, etc).

       Teaching with 3D computer graphics created to simulate surgical
     acts or reconstituted from standard X-ray images for spatial therapy.

The session will end with a panel chaired by Alain Renaud, philosopher,
grouping various medical and media experts on the theme of "new ethical
problems related to diffusion and exploitation of the medical image".

Only through such knowledge can we master therapy and safeguard ethics.



****************************************************************************
Rencontres : The Art of the Virtual World



In association with Mission de la Recherche et de la Technologie du ministhre
de la Culture et de la Francophonie.


Wednesday 1 February
3:00 to 6:00 pm
Congress Center of Monaco
Free Access


The "virtual" world is a new state of the real world endowed with its own
intrinsic reality, to be explored and exploited via genius and engineering. The
virtual world interests artists keen to query the rifts and abysses of traditional
categories. This panel will present some of the most vigorously debated
tendencies of contemporary "virtual art": absolute subjective visualization and
images out on the edge, art within networks and the art of networks, virtual
sounds and reliefs, etc. Leading institutional initiatives will likewise be
presented, with the emergence of various "virtual museum" concepts. Above
all, the session will attempt to provoke a real, exploratory debate with the
Imagina public, to define the most promising axes and identify collaborative
strategies likely to gain the most benefit from new tools ensuring circulation
and exchange (Internet, Mosaic, etc.).

Chairman :

   Yves Michaud
     Ecole Nationale des Beaux-Arts
     France
   Michel Redolfi
     CIRM
     France
   David Blair
     USA
   Christian Hubler
     Knowbotic Research
     Germany
   Rita Addison
     USA
   Mario Canali
     Italy
   Christian Mvller
     Ars Electronica Center
     Austria
   Pierre Bongiovanni
     CICV
     France
   Maurice Benayoun
     ZA Productions
     France
   Jean-Frangois Colonna
     Lactame
     France
   Vincent Berge
     IBM
     France
   Nils Aziosmanoff
     ART 3000
     France


****************************************************************************
Rencontres : The Architect's
     Relation to Computer Graphics



Organized by the Conseil de l'Ordre des Architectes of the Principality of
Monaco.


Thursday 2 February
10:00 am to 1:00 pm
Congress Center of Monaco
Free access

After a screening of virtual images applied to architecture (a 1980-1994
retrospective), two speakers will comment on the new relations established
between the Architect and the CAD world, in terms of work organization and
in terms of the imagination and its translation into computer graphics.

With the participation of :

   Yves Michaud
     Ecole Nationale des Beaux-Arts
     France
   Pablo Gil
     Architect, in charge of the CAD department at the Agence Dominique
     Perrault, Paris.
     Subject
           The Agency's experience organizing the project for the Trhs
         Grande Bibliothhque Nationale, with computer-assisted design
         from the initial sketch stage up to the final plans of the completed
         construction.
            Comments on the successive choices and implemented
         methods.
            Comments on the successive choices and implemented
         methods.
   Alain Sarfati
     AREA, Architect and Urbanist :
     Subject
            CAD as a communication tool, invention between Architects
         and Clients; Critique and Perspective, a modified viewpoint.



****************************************************************************

Rencontres : Internet Now !



Organized in collaboration with Le Monde Diplomatique


Thusday 2 February
3:00 to 6:00 pm
Congress Center of Monaco
Free Access

The explosion of Internet services has been made possible by powerful
interfaces allowing navigation in worldwide networks (Mosaic, World Wide
Web, Archie, Wais, Gopher, etc.). New Internet standards are already being
prepared (SIPP, IPNext Generation), together with new generations of
navigation software staffed by intelligent agents (knowbots). At the same time,
the development of electronic money (E-money), of coding and electronic
signatures (DES, RSA, PGP), and the ClipperChip controversy prove that
essential issues are at stake in terms of democracy.

Will Internet aggravate or attenuate the cleavage between the "info-rich" and
the "info-poor" ?

Chaired and animated by Philippe Queau, Imagina Programme Chairman
France

   David Chaum
     Digicash
     Netherlands
   Denis Huron
     France
   Christian Huitema
     Inria SophiaAntipolis
     France
   Roberto Bissio
     Instituto del Tercer Mundo
     Uruguay
   Carlos Alberto Afonso
     Ibase
     Brazil
   Ivan Grossi
     Cineca
     Italy
   Timothy C. May
     USA
   Ignacio Ramonet
     Le Monde Diplomatique
     France


****************************************************************************

Workshops : Realism & Real
                Time


For the first time, Eurographics is organizing a workshop on virtual
environments entitled "Realism and Real Time" at Monte Carlo, in liaison with
Imagina.


31st January and 1st February
10:00 am to 6:00 pm
Hotel Metropole

The main topics :

       immersion, navigation, interaction, feedback.
       natural phenomena in Real Time.
       visual effects.
       physical based, modeling and simulation.

For information and enrolment :

Eurographics Association
PO box 16
1288 Aire La Ville
(GE) Switzerland

Contact :
Martin Gvbel

tel : (49) 6151 155 310
fax : (49) 6151 155 399

****************************************************************************
 Competition


The Official Prix Pixel-INA Selection will be submitted for public vote on the
1st and 2nd of February 1995.
There will be two identical projections each evening, at 7:00 pm and at 9:00
pm.
The prizes will be awarded on February 3rd, during the final Imagina evening.

Imagina 1995 marks the tenth anniversary of the international Prix
Pixel-INA competition.
Participation has been constantly growing over these 10 years. More than 500
works were submitted this year.

Leading audiovisual works using computer graphics techniques or digital
special effects have been Imagina award winners. The greatest artists,
directors and researchers, and the most talented students have thus won public
recognition.

Once again, this year's Prix Pixel-INA competition will thrill its public with
new emotions, discoveries and surprises. More "Images beyond the
imagination" are indeed in store.

Prix Pixel-INA, a proven organization.

Works presented to the public per category during the first two evenings
constitute the Official Selection decided by an international jury consisting of:

   Philippe Queau
     Imagina Program Chairman, France
   Ulrike Gabriele
     artist, Germany
   Alain Chesnais
     Project Director, Siggraph Paris Chairman, France
   Takis Kyriakoulakos
     Post Reality Executive Director, Greece
   Michel Roosens
     Head of Imagique, Belgium

After the projection, the public is invited to vote for the three best works per
category. The votes are counted by computer: for each ballot paper, the work
classed first obtains three points, the second two points and the third one point.
The classification per category is obtained by adding the points.

The public vote is a much appreciated Imagina characteristic. The public
attributes nine Prix Pixel-INA in the following categories: Fiction,
Simulation, Visualization, Art, Music Video, Special Effects, Advertizing,
TV Credits and Content Graphics, Schools and Universities.

Four other Prix Pixel-INA are attributed by the pre-selection jury: the Grand
Prix Imagina, the Prix Pixel-INA for Research, the Prix Pixel-INA for 2D
Animation, and the Prix Pixel-INA for 3D Animation.

Technical quality of the projections, a recognized Imagina tradition, ensures
optimal viewing conditions for the public, and respect for the actual works.



Bourse de la Creation Paul Ricard.

The Bourse de la Criation Paul Ricard is granted to a young European
creator from the "Schools and Universities" category.

Contact:

Bernard Denimal

Sociiti Ricard, France.
Tel: (33-1) 48 53 11 50
Fax: (33-1) 48 53 89 00


Prix 3e Dimension de la SCAM.

The Prix 3e Dimension de la SCAM is granted to a French computer graphics
creator for a highly original work.

Contact:

Claude Rollin,

SCAM, France.
Tel: (33-1) 40 51 33 00
Fax: (33-1) 43 54 92 99


Mention Bande Sonore CST.

A technical jury will be convened by the CST to evaluate sound track quality
of the Official Selection, and to attribute a special mention for the best work.

Contact:

Daniel Le Conte des Floris

CST, France.
Tel: (33-1) 47 20 96 39
Fax: (33-1) 47 23 09 94


Autodesk.

A professional jury will award a Schools and Universities prize and an
Industrial prize to a work using 3D Studio and Animation PRO software.

Contact:

Ecoutez Voir
Tel: (33-1) 41 06 90 90
Fax: (33-1) 47 39 26 95


Prix Fiction de la SACD.

Contact:

SACD, France
Tel: (33-1) 40 23 45 16
Fax: (33-1) 45 26 74 28


****************************************************************************

Espace Image



1st, 2nd and 3rd February
10:00 am to 6:00 pm
Sporting of Monaco

Inaugurated during Imagina 1994, this site devoted to the image in all its forms
will be reinforced, and will allow visitors to quench their thirst for images
thanks to:

       Novel artists' installations, ludic or simulation based, which exploit
     the use of new technologies applied to the image.
       Cycle of programs presenting current developments, retrospective
     screenings and surprises, covering international production highlights.
       A viewing service, allowing the public to view all of the competition
     submissions for the Prix Pixel-INA.


****************************************************************************

Espace Business



1st, 2nd and 3rd February
10:00 am to 6:00 pm
Congress Center of Monaco

The Business Space is a work space dedicated to professional users of new
image technologies.

This space has been designed to enable creators, directors, decision-makers
and service companies to confront their ideas and projects, discover
competence and know-how, and seek opinions and advice.

The space is divided into two main areas :

       A reception structure for service companies, providing them with an
     effective platform for the IMAGINA event.
       An advisory structure organized by the SCAM (Sociiti Civile des
     Auteurs Multimidia) and the SACD (Sociiti de Auteurs et
     Compositeurs Dramatiques).

This space constitutes a totally new initiative in the IMAGINA context, and
will doubtless prove an invaluable aid for professionals and visitors.


****************************************************************************
Exhibition.


Meeting place to share and exchange ideas, knowledge and experience.
Unique European rendez-vous for animated image professionals, cinema
professionals, software editors, hardware manufacturers, service compagnies,
researchers and academics in the areas of computers graphics.

Devoted to the latest innovations in virtual worlds, computer graphics and
special effects, the exhibition is in steady developpement. The four thousand
visitors during Imagina 1994 duly appreciated this know-how.

Booth Reservation

OCM
31, avenue Hector-Otto
MC 98000 Monaco

Contacts :

Bureau Paris, France :

     Marie-France Chicanne
     Jean-Paul Gillet

Tel.: (33-1) 45.23.08.16
Fax.: (33-1) 48.24.01.81



****************************************************************************
 ------------------------------------------------------------------------------
Philippe QUEAU                IMAGINA 95, Monte-Carlo, 1-3 February 1995
IMAGINA Program Chair.       14th Forum on CG, VR, SFX, Cyberspace.
INA Director of Research       tel +33-1-49 83 27 14  fax +33-1-49 83 25 82
..........IMAGES.........BEYOND..........IMAGINATION..........................
http://www.ina.fr    s-mail:  4 avenue de l'Europe,   94366 Bry-sur-Marne FRANCE
------------------------------------------------------------------------------

