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Path: herky.cs.uiowa.edu!cremer
From: cremer@herky.cs.uiowa.edu ()
Newsgroups: sci.virtual-worlds
Subject: CONF: SIVE95 Program and registration info
Date: 14 Jun 1995 17:03:39 GMT
Organization: U of Iowa, Iowa City, IA
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Status: OR

Program, registration, travel, and accommodations info for the
First Workshop on Simulation and Interaction in Virtual Environments
(SIVE95) are included below.  Easier-to-read versions (Postscript,
html), plus additional workshop information, are available on the
workshop WWW page:
  http://www.cs.uiowa.edu/~cremer/sive95.html

Space remains for only a few additional registrants.  If you wish to
attend, you must register by June 26.  If you do intend to register,
please let us know via e-mail as soon as possible.

------------------------------------------------------------------------

       SIVE95 --- PROGRAM, TRAVEL, AND REGISTRATION INFORMATION

  FIRST WORKSHOP ON SIMULATION AND INTERACTION IN VIRTUAL ENVIRONMENTS

         Sponsored by the Office of Naval Research, ACM Siggraph
       and The University of Iowa Center for Computer Aided Design

                 The University of Iowa July 13-15, 1995

PROGRAM CO-CHAIRS: J. Cremer (Iowa), D. Manocha (UNC), G. Vanecek (Purdue)
PROGRAM COMMITTEE: N. Badler (Penn), D. Baraff (CMU), P. Fishwick (Florida),
J. Helman (SGI), L. Hodges (Ga. Tech), J. Kearney (Iowa), H. Ko (Iowa)
M. Lin (NPS), D. Pai (UBC), Y. Papelis (Iowa), M. Raibert (MIT),
A. Witkin (CMU), M. Zyda (NPS), D. Zeltzer (MIT)

SCOPE AND ORGANIZATION OF THE WORKSHOP
-------------------------------------- 
This two-and-a-half day workshop will be a technical forum examining the
state of the art and open research problems in simulation, geometry,
scenario, and other supporting software technologies for virtual
environments.  It will include two keynote speeches, eight paper/panel
sessions, two poster sessions, Iowa Driving Simulator demonstrations and
demonstrations of participants' software.

The paper/panel sessions will consist of 4-6 short talks, followed by a
discussion period.  The poster sessions will begin with each presenter
speaking to the general audience for five minutes, followed by
simultaneous poster presentations.

Workshop proceedings will be distributed to all participants and also
placed in a widely accessible ACM World Wide Web on-line proceedings
repository.

PRELIMINARY SCHEDULE
--------------------
Thursday, July 13
   8:30 - 9:00   Registration/coffee
   9:00 - 9:15   Welcome and opening remarks
   9:15 - 10:00  Keynote speaker #1 - J. Rossignac (IBM) - 
                 "Virtual Reality as a Productivity Tool"
   10:00 - 10:30 break
   10:30 - 12:00 Session 1: Geometry for large scale virtual environments
   12:00 - 1:30  catered lunch on-site (included)
   1:30 - 2:15   Keynote speaker #2 - J. Hollerbach (Utah)
                 "Haptic Interfaces for Teleoperation and Virtual Environments"
   2:15 - 4:15   Session 2: Virtual environment modeling
   4:15 - 5:45   Poster Session  1 (plus snacks - soda/cookies)
   6:30 - ??     Reception/dinner (included)

Friday, July 14
   8:30 - 10:00  Session 3: Interactive dynamics simulation
   10:00- 10:30  break 
   10:30 - 12:00 Session 4: Behavior and scenario modeling
   12:00 - 1:30  lunch (on your own)
   1:30 - 2:45   Session 5: Collision detection
   2:45 - 3:15   break 
   3:15 - 4:45   Session 6: Applications/architectures
   4:45 - 5:30   Poster session 2 (different posters)
   5:30 - 7:30   Iowa Driving Simulator demos (enough time for about 1/3 of participants to drive)

Saturday, July 15
   9:00 - 10:30  Session 7: Humans in virtual environments
   10:30 - 10:45 break   
   11:00 - 12:15 Session 8: Human-computer interaction/Human factors
   12:30 - 3:30  Iowa Driving Simulator demos 
   12:30 - 3:30  Software demonstrations (at CS and/or IDS facility)
   12:30 - 3:30  informal small group wrap-up sessions   
   3:30 - ??     picnic/cookout/activities at local park

SESSION SPEAKERS (listed alphabetically, not by final speaking order)
----------------

SESSION 1: GEOMETRY FOR LARGE SCALE VIRTUAL ENVIRONMENTS
Session chair - D. Manocha (UNC).

 1. S. Kumar, S. Krishnas, D. Manocha (UNC), ``Fast Display of Complex
    CSG Environments''
 2. Naylor (AT\& Bell Labs), ``What Trees Can Do For Large Synthetic
    Environments''
 3. J. Oliver (Iowa State),"Unstructured Surface and Volume Decimation of
    Tessellated Domains''
 4. A. Varshney (UNC), P. Agarwal (Duke), F. Brooks (UNC), W. Wright
    (UNC), H. Weber (UNC), ``Automatic Generation of Multiresolution
    Hierarchies for Polygonal Models''

SESSION 2: VIRTUAL ENVIRONMENT MODELING 
Session chairs: R. Deyo (E\&S), J. Helman (SGI)

 1. R. Deyo, P. Isaacson (Evans and Sutherland), ``Pitfalls in
    Large-scale Real-time Simulation''
 2. S. Donikian (IRISA, France), ``Realistic Driving Simulations in
    Virtual Urban Environments for the Praxitele Project''
 3. J. Helman (SGI), ``A Framework for Real-Time Simulation and
    Interaction''
 4.  M. McNeill, S. Lambourn, P. Lister, R. Grimsdale (U. Sussex, UK),
    "Knowledge-based Techniques in the Generation of Virtual Environments''
 5. Y. Papelis (Iowa), ``Logical Modeling of Roadway Environment to
    Support Real-time Simulation of Autonomous Traffic''
 6. M. Setas, M. Gomes, (INESC, Portugal) J. Rebordao, (INETI, Portugal),
    "Dynamic Simulation of Natural Environments in Virtual Reality''

SESSION 3: INTERACTIVE DYNAMICS SIMULATION
Session Chair - J. Cremer (Iowa)

 1. D. Baraff (CMU), "Physical Simulation with Contact: Approaches and
    Challenges''
 2. J. Chen, (IST, U. Central Florida), "Simulation and Synchronization
    of Fluids in a DIS''
 3. B. Mirtich (UC Berkeley), "Hybrid Simulation: Combining Constraints
    and Impulses''
 4. D. Pai, J. Siira, K van den Doel (UBC), ``Interactive Simulation of
    Physical Systems in Virtual Environments''
 5. J.-S. Pang (Johns Hopkins) and J. Trinkle (Texas A\&M), ``Dynamic
    Multi-rigid-body Systems with Concurrent Distributed Contacts''

SESSION 4: BEHAVIOR AND SCENARIO MODELING
Session chair - J. Kearney (Iowa)

 1. N. Badler, W. Becket, J. Granieri (Penn), ``Real-time simulation of
    synthetic human agents''
 2. P. Doenges (Evans and Sutherland), ``Behavior Simulation Requirements
    and Systems Approach for Real-time Virtual Environments''
 3. R. Fitzgerald (Evans and Sutherland), ``Facilitating Real-time
    Behavior Simulation in a Parallel Processing Environment''
 4. J. Kearney, J. Cremer (Iowa), ``Improvisation and Opportunism in
    Scenario Control for Virtual Environments''
 5. J. Laird (Michigan), ``Generating realistic behavior in VEs''

SESSION 5: COLLISION DETECTION
Session chair - M. Lin (ARO/UNC)

 1. P. Hubbard (Cornell), ``Real-time Collision Detection and
    Time-critical Computing'' 
 2. M. Ponamgi, J. Cohen, M. Lin, D. Manocha (UNC), ``Incremental
    Collision Detection for Polygonal Models''
 3. G. Vanecek, C. Gonzalez-Ochoa (Purdue), ``Representing Complex
    Objects in Collision Detection''
 4. G. Zachmann, W. Felger (FhG-IGD-Darmstadt, Germany), ``The BoxTree:
    Enabling Real-time and Exact Collision Detection of Arbitrary
    Polyhedra''

SESSION 6: APPLICATIONS/ARCHITECTURES
Session chair - C. Cruz-Neira (Iowa State)

 1. C. Cruz-Neira (Iowa State), P. Bash (Argonne Nat. Lab.),
    ``Integrating High Performance Computing and Communications with Virtual
    Reality for Interactive Molecular Modeling: The VIBE System''
 2. K. O'Connell, V. Cahill, A. Condon (Trinity College Dublin, Ireland),
    ``The VOID Shell: A Toolkit for The Development of Distributed Video
    Games and Virtual Worlds''
 3. L. Piguet (NASA Ames), T. Fong (MIT), B. Hine (MIT), E. Nygren (MIT), 
    ``VEVI: A Virtual Reality Tool For Robotic Planetary Explorations''
 4. R. Stiles, L. McCarthy, M. Pontecorvo (Lockheed Martin), ``Training
    Studio Interaction''

SESSION 7: HUMANS IN VIRTUAL ENVIRONMENTS
Session chair - H. Ko (Iowa)

 1. A. Bruderlin, T. Calvert (Simon Fraser), ``Knowledge-based Animating
    of Human Figures''
 2. J. Hodgins, W. Wooten (Georgia Tech), ``Simulating the Motion of
    Human Athletes''
 3. H. Ko (Iowa), "Real-Time Animation of Human Locomotion''
 4. D. Reece (IST/Univ. Central Florida), ``Soldier Agents in a Virtual
    Urban Battlefield''
 5. D. Shawver (Sandia Nat. Lab.), ``VR/IS Lab Virtual Actor Research
    Overview''
 6. J. Troy, M. Vanderploeg (Iowa State), ``Interactive Simulation and
    Control of Planar Biped Devices''
 7. M. Waldrop, D. Pratt, S. Pratt, R. McGhee, J. Falby
    (Nav. Post. School), ``Real-time Upper Body Articulation of Humans in 
    a Networked Interactive Virtual Environment''

SESSION 8: HUMAN-COMPUTER INTERACTION/HUMAN FACTORS

 1. C. Burnette (Univ. of the Arts), ``The Advanced Driver Interface
    Design/ Assessment Project'' 
 2. R. Kennedy (Essex Corp.), ``Incidences of Fatigue and Drowsiness
    Reports from Three Dozen Simulators: Relevance for Sopite Syndrome''
 3. T. Kesavadas (Iowa State), ``Virtual Interaction --- Tools for
    Robotic Manipulation in the Real World''
 4. Creve Maples (Sandia Nat. Lab.), ``MUSE: A Functionality-based,
    Human-Computer Interface''
 5. J. Vance (Iowa State), ``Research in Implementing a Virtual
    Environment for Engineering Design''

POSTER SESSIONS
---------------
We have invited a number of people to give poster presentations and expect these
to be excellent sessions.  This list will be made available when we are more
certain of these invitees' participation.


IOWA DRIVING SIMULATOR DEMONSTRATIONS
------------------------------------- 
Participants will have an opportunity to drive the Iowa Driving
Simulator (IDS) --- an immersive driving environment incorporating
real-time dynamics, advanced image generation, motion platform with dome
and interchangeable auto cabs, force feedback, audio, very high
resolution terrain databases, and reactive scenario traffic.  IDS
demonstrations will take place on Friday evening and mid-day on
Saturday.  Driving the IDS requires about 15 minutes per pair of people.
Only about 1/3 of the participants will be able to drive on Friday
evening --- the rest will drive on Saturday.

ACCOMMODATIONS
--------------

A block of rooms has been reserved at the Iowa House hotel, located
within the Iowa Memorial Union (where the workshop will be held).
Nightly rate: $60 per single or double room
Phone: 319/335-3513 
Fax: 319/335-0497

A small additional block of rooms has been reserved at the Holiday Inn
in the center of Iowa City.  The Holiday Inn is 5 blocks from the
workshop site and the Iowa House hotel.  The Holiday Inn is located on
Iowa City's pedestrian mall, with shopping, cafes and restaurants, etc.
The Holiday Inn also contains health club facilities, a pool, and so on.
Nightly rate: $65/single, $70/double
Phone: 319/337-4058 or 1-800-HOLIDAY

Reservations must be made before June 15 to guarantee availability
and the rates listed above.

TRAVEL TO THE WORKSHOP
----------------------

Even though Iowa City is a small midwestern town, it is easily reached
by air.  The Cedar Rapids Municipal Airport is served by several major
airlines including American, Delta, Northwest, TWA, United, and USAir.
The airport is located between Iowa City and Cedar Rapids, 20 miles from
the workshop hotels.

Airport limousine service is available from Airport Express for about
$20 one way. Call 1-800-351-5224 (or 319-358-8000) for reservations.
When you call tell them you are part of the SIVE workshop.  They'll
usually have a driver in the arrival area holding a sign saying ``UI
SIVE''. If they pick up multiple SIVE participants at once, the first
person will be charged $20, while additional people will be $5 each
(you'll have to fight this out among yourselves!).  The trip takes 25
minutes.

Rental cars and taxis are also available.

WORKSHOP WWW HOMEPAGE
---------------------
Updated meeting information, a preliminary schedule, registration
details, and further information about the workshop is available via
the World Wide Web at URL:
  http://www.cs.uiowa.edu/\verb~cremer/sive95.html

More readable versions (Postscript and HTML) of this document and 
others are available on the WWW page.
\end{center}

REGISTRATION 
------------ 
The registration fee is $100 for ACM members, $50 for students, and $125
for other participants.  Included in this fee: lunch and
dinner/reception the first day, and workshop proceedings and materials.

To register, complete and return the form on the following page:

            
                     REGISTRATION FORM - ACM SIVE95

  First Workshop on Simulation and Interaction in Virtual Environments

                       The University of Iowa
                          July 13-15, 1995

Name _______________________________________

Affiliation ________________________________

Address ____________________________________

City/State/Zip _____________________________

Country ____________________________________

Telephone __________________________________

FAX ________________________________________

Email ______________________________________

Social Security No.: _______________________ (optional --- The U of I requests this to
                                              help in the processing of registrations)

REGISTRATION FEE: includes lunch and dinner/reception
on Thursday, July 13, and conference materials and proceedings. 

ACM members: $100          Students: $50          Others: $125          

Amount enclosed: $_____________


CREDIT CARD PAYMENT:

Charge the following credit card:

VISA ___         Mastercard ___

Expiration date: ________________________

Account number: _________________________

Signature:_______________________________

PAYMENT BY CHECK:

Make check payable to: The University of Iowa 

MAIL COMPLETED REGISTRATION FORM TO:

  SIVE95 Registration
  Computer Science Department
  MacLean Hall
  The University of Iowa
  Iowa City, Iowa 52242
 
OR FAX IT TO:

  (319) 335-3624










