From: Agora Internet <agora@drac.medusa.es>
Newsgroups: sci.virtual-worlds
Subject: CFP: CIBER@RT'96 CONFERENCE
Date: Wed, 08 May 1996 19:28:32 -0700
Organization: UnipalmPIPEX server (post doesn't reflect views of UnipalmPIPEX)
Message-ID: <31915850.23C@drac.medusa.es>

Ciber@RT '96

First Internacional Conference on Virtual Reality

CALL FOR CONTRIBUTIONS

November 4-7, 1996
Valencia, Spain.

Ciber@RT '96 is an annual international conference that has risen from
the need of creating a space open for discussion and reflexion about
the non-stopping evolution of New Technologies and its relation to the
Art & Communication world. The present edition is fully dedicated to
Virtual Reality, its social and artistic implications, its practical
applications and the development of new interaction proposals, as well
as the emerging phenomena of Virtual Communities.

Conference Format:

Ciber@RT '96 will start on Monday November 4th, and it will be
developed during the three following days (November 5,6 and 7). Four
masterly presentations and an undetermined number of communications
will be presented. Electroacustic music concerts, performances and
virtual art exhibitions will extend the programme to create a wide
interdisciplinary spectrum for theoretic and creative brainstorming,
debate and discussion.  Every presentation will include simultaneous
translation to English and Spanish. Communication sessions will be run
in sequence, avoiding parallelism.  The Conference will be a part of
the "Second International Show on New Technologies: Art &
Communication", where infographic works from schools and universities
from all over the world, as well as special presentations, will be
held.

CALL FOR COMMUNICATIONS

The participants interested in presenting communications should send
a summary to the Conference address, containing:

   -   Title of proposed communication
   -   Author(s) personal data (name, address, e-mail...)
   -   Institution (if any) and position
   -   Addressed area (see list below)
   -   Abstract of communication (500 words maximum)
   -   Brief curriculum vitae of author(s)
   -   Technical equipment requirements for presentation

This summary, including all documentation, can be delivered by
ordinary or electronic mail (in the first case, a PC or Mac formatted
diskette with the text and a hardcopy should be enclosed) before the
reception deadline.  The text of the communications and the speech can
be in English or Spanish.


No previously published communication will be accepted. All accepted
communications will be edited and published by the Universidad
Politecnica de Valencia after the Conference.


DEADLINES

Summary of communications reception:	July 25, 1996.
Acceptance notification:			September 10, 1996.
Advanced registration:			September 30, 1996.

Selected authors will be informed of the deadline for the final version
submission.

REGISTRATION AND FEES

Advanced registration fee for participants in the Conference will be
20,000 pta., and 15,000 pta. for students. This fee will give the right
to attend all activities of Ciber@RT'96. Registration after the advanced
deadline will have an increased fee.
Participants will receive a Certificate expedited by the Universidad
Politecnica de Valencia.
The number of participants in the Conference is limited, so that early
registration is encouraged.

MASTERLY PRESENTATIONS

JARON LANIER (USA): (to be confirmed)

Visionary programmer, postminimalist music and cyberculture philosopher,
he is one of the few persons in the planet that can be proud of having
started a new industry. He developed in 1985 a new symbolic programing
language, and in a few years he became a famous 'cyberenterpriser',
owner of one of the world's strongest companies in the field (VPL).
He sold its cyberglove to the NASA, and he begun to use the term
'Virtual Reality' in 1989, being one of the first persons to design
virtual equipment. Nowadays he is associated to the University of
Damouth (USA) leading several Robotics and Telepresence projects in the
field of medical applications.

PHILIPPE QUEAU (France): "Virtual Presences"

Telecommunication Engineer and Research Director at the INA (The French
Institute de l'Audiovisuel), he is one of the best international specialist in the
study of synthetic images. He is also the responsible person for the IMAGINA
Festival programme at Montecarlo, one of the most important festivals in the
european field of New Images.
Brilliant theoretician, he has written books as "Eloge de la Simulation -
De la Vie des Langages a la Synthese des Images" (1986), "Metaxu:
Theorie de l'Art Intermediaire" (1989) y "Le Virtuel: Vertus et Vertigues"
(1993).

MONIKA FLEISCHMANN (Germany): "Me and you: New Dialogues in the Cyber-Age"

Artistic director of the Department of Visualization and Design of
Media Systems (VMSD), and responsible of the area of computer art of
the GMD (Sankt Augustin, Germany), one of the most important European
research centres in the field of computer sciences and information
technologies.  She was co-founder in 1988 of the Institute of
Interdisciplinary Research on Art and New Technological Media
ART+COM. Presently, Monika shares her work as main responsible of the
CYBERSTAR Festival, oriented towards the search of interactive
proposal for TV, with the realization of Virtual Reality projects and
interactive installations that question the sensorial perception of
the spectator.

ZUSH (Spain):  "The Augmented Reality"

Highly reputed plastic artist, he is one of the computer art pioneers
in Spain.  Part of his art work has been developed as a collaboration
with the Massachussets Institute of Technology (MIT). He is presently
creating images for the Web, producing a CD-ROM based on his work, and
he is also involved in an interactive project of the Instituto del
Audiovisual of the Universidad Pompeu Fabra named 'Arte para Curarte'.

SUGGESTED AREAS FOR COMMUNICATIONS

   1.- VIRTUAL REALITY AND SOCIAL IMAGERY

New markets and new ways of social control generated by synthetic
realities.
Which types of virtual hallucinations and visual drugs are generated
by virtual reality?.
Virtual environments and mass-media.
Economical and social impact of digitalization and virtualization
of information.
Which role does cyberspace plays in colective consciousness?.
Might it be a new dogma?.
Do virtual techniques help us to better understand and apprehend the
world?.
Virtuality and cultural modeling.

   2.- VIRTUALITY VS. REALITY

Essence of virtual worlds.
The virtual concept and our sense of reality. New representation systems.
Are virtual realities metaphoric realities?.
In the experience of virtual worlds, which roles do the image and the
model play?.
Fanciful spaces and symbolic world: the nature of virtual environments.
Which are the psychological impacts of virtual worlds?.
The potential nature of virtuality.

   3.- VIRTUAL COMMUNITIES

What is a virtual community?.
Televirtuality and telepresence.
Symbolic representation of human identity in the cyberspace: clones,
avatars, aliases, ghosts, daemons...
Which are our responsabilities in the virtual communities?.
Mask games in cyberspace: private vs. public personality.
Cybersex: which is the role of the body in the virtual worlds?.
Has cyberspace its own life?. Does it scape from human control?.
New algorithmic techniques for network control.
Virtual labyrinths and vertigos.
Hyperimages and hypertext.
Autonomy and tyranny of the cyberspace.

   4.-  PRACTICAL APPLICATIONS OF VR

Practical applications of interaction technologies.
New application horizons of these technologies in the field of art and
communication.
Experience obtained in existing work environments from the technical
point of view.
Which is the present state of simulation techniques and what do they
consist of?.
Do they offer a real and practical advantage beyond the mere exhibition
of technology?.
Are the real time image synthesis techniques capable of becoming tools
that allow new ways of world representation?.
Do they produce a deep influence on our way of working, inquiring or
amusing?.

   5.-  INTERACTION TECHNOLOGIES

Up to which point a simulation of natural stimuli has been achieved?.
What is the reason for the present limits?. Devices?. Our ignorance 
about psychological mechanisms of interaction?. The computer systems
that should interpret and produce the stimuli?.
What does the digital adaptation of audiovisual and telecommunication
technologies involve?.
Which are the interaction and real-time synthesis technology advances
that allow us to feel immersed in a virtual environment?.
What are the navigation techniques?.

   6.-  ART AND VIRTUAL REALITY

Have the new horizons of virtuality produced a radical revolution in
the conception of art?. Has the object idolatry finished?.
Does virtuality generate new art languages with specific properties?.
Which challenges does virtual art bear?.
Interactivity and the artist-public relation.
What is the role of the galleries and the critics when the creative offer
can become almost infinite?. The new distribution streams.
The museum in the age of virtual reality.
Does virtual art have a potential nature?. What do we call life of an art
work?.
Is the virtual artist an 'intermediate' artist?.
Esthetics and policy in virtual art.


SELECTION OF COMMUNICATIONS

The evaluation and selection of the communications will be carried
out by a selection committee and a scientific advisoring committee,
composed of the following experts:

   Scientific Advisoring Committee:

Xavier Berenguer (Universidad Pompeu Fabra)
Josep Blat (Universidad de las Islas Baleares)
Pere Brunet (Universitat Politecnica de Catalunya)
Javier Echeverria (Universidad del Pais Vasco)
Santos Zunzunegui (Universidad del Pais Vasco)

   Selection Committee:

Salvador Bayarri 	(Universitat de Valencia)
Josep Gavaldat 		(Universitat de Valencia)
Jose M. Iturralde 	(Universidad Politecnica de Valencia)
Angela Molina 		(Director or Ciber@RT '96)
Emilio Rosello 		(Universidad Politecnica de Valencia)
Jenaro Talens 		(Universitat de Valencia)

CIBER@RT '96 PRODUCTION & ORGANIZATION

Angela Molina:		Director / Chair
Fernando Carrion:	Coordinator
Cesar Fernandez:	Coordinator 
Jimmy Entraigues:	Media Manager
Aurea Ortiz:		Technical Advisor

CONFERENCE VENUE

Ciber@RT '96 will be held in the Conference Room of the Faculty of
Fine Arts (Facultad de Bellas Artes) of the Universidad Politecnica
de Valencia.

SPONSORS

Universidad Politecnica de Valencia (UPV)
Vicerrectorado de Cultura (UPV)
Facultad de Bellas Artes (UPV)

SUPPORTERS

Generalitat Valenciana
Direccion General para la Modernizacion de las Administraciones Publicas
Institut Valencia de la Joventut (IVAJ)
Cinema Jove Valencia
Universitat de Valencia (UV)
K-Tuin (Apple Valencia)
Iberdrola
Telefonica
Fundacio Bancaixa
CyberDrac

-------------------------------------------------------------

REGISTRATION FORM

First name(s):_______________________________________
Surname:___________________________________________
Passport number:_____________________________________
Job title:____________________________________________
Official education:____________________________________
University:__________________________________________
Department:_________________________________________
Address:____________________________________________
Post Code:__________________________________________
City / Country:______________________________________
Phone No.:___________________________
Fax No.:_____________________________
E-mail:______________________________
Date:________________________________

PAYMENT

Payment for registration is required in Pesetas and will be made
by bank transfer, indicating your name and "Ciber@RT '96
Registration Fee", to the Universidad Politecnica de Valencia.
Bank: CAJA DE AHORROS DEL MEDITERRANEO
Account No: 2090-2832-640002-10

Cancellations:

In the event of cancellation, and provided that written notice
is received 20 days prior to the event, a refund of 50% of the
registration fee will be made. No refund will be made otherwise.

INFORMATION AND REGISTRATION

Ciber@RT '96

Universidad Politecnica de Valencia
Centro de Formacion de Postgrado
Camino de Vera s/n
46071 Valencia. SPAIN
Phone:	+34 6 387 77 51
Fax:	+34 6 387 79 59
E-mail:	ciberart@cfp.upv.es
WWW:	http://faeton.eleinf.uv.es/ciberart96.html


