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Date: Mon, 3 Jul 1995 10:36:13 -0700
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From: "Virtual Reality World '96" <VRW.IDG@iao.fhg.de> (by way of
 diderot@hitl.washington.edu (Toni Emerson))
Subject: CALL: Virtual Reality World '96
Status: OR

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                        Call for Contributions
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             V I R T U A L   R E A L I T Y   W O R L D  '96
                     * Europe's leading VR event *

                    February 13 - February 15, 1996
                          Stuttgart, Germany

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                               Background
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The 'Virtual Reality World' is THE event for everybody involved with a
special or all the different aspects of Virtual Reality today and in the
future. As Europe's leading and biggest VR event the VRW consists of
different parts like a conference, an exhibition, an experience park,
workshops etc. which offer plenty of possibilities for internationally
exchanging experiences and knowledge between people representing the VR
community, researchers, firms which are planning to or already use VR
technology and people simply interested in VR.

The VRW '96 is the follower of the successful VRW '95, which was also
held in Stuttgart, Germany as an integration of the three famous
European VR-conferences VR-Forum, Stuttgart, VR-Expo, London and VR-Vienna.
With visitors from 15 different countries, more than 700 people at the
conference, 2300 people at the experience park and about 2.000 people at
the exhibition the VRW '95 has shown that the strong interest in VR has
left the research institutes and has reached new forms of real
applications in industry. As a consequence of this development the
VRW '96 lays its emphasis especially on the discussion and presentation
of fields where VR technology is currently beeing used.

A special focus of the conference is the dissemination of results gained by
research projects supported by the Commission of European Communities. All
participants of VR related EU-projects are especially invited to join the
conference.

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                       Structure and Contents
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The VRW '96 consists of several different parts: a Pre-Conference
with Special Courses, Hands-on Tutorials and Workshops to selected
topics, a Conference splitted into several sessions, an Exhibition of
state-of-the-art VR software, hardware and applications, an Experience
Parc especially for the entertainment field, Special Interest Group
meetings and the Interactive Art Contest whose winners and results will
be shown at the spectacular final Interactive Festival.

Because of the diversity of the VRW '96 separate procedures and
deadlines for participation at the different parts have been designated.
For more information you should look under the corresponding detailed
description.

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            P r e - C o n f e r e n c e (February 13th, 1996)
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The aim of the Pre-Conference is to offer a detailed entry or deepening
into VR-related topics by three different kinds of courses. Besides the
mentioned examples nearly every topic named under the Conference
description could be also choosed for the courses. Firms which would
like to introduce and present their VR-software and hardware products or
their actual use are also encouraged to send their suggestions.

C o u r s e s:
Half-day lectures for Beginners, Advanced and Professionals in special
topics (e.g.: introduction to OpenGL or overview of VR Systems);
unlimited participation.

T u t o r i a l s:
Half-day or all-day hands-on courses to broader topics (e.g.:
introduction to VR); limited to 30 participants.

W o r k s h o p s:
Presentation of mostly scientific papers in very special topics.

If you are intending to hold a course, tutorial or workshop, please send
us a detailed description of the contents (3-4 pages) together with a
rough schedule for the run of events. After the selection we will inform
you about the further procedure.

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           C o n f e r e n c e (February 14-15th, 1996)
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The Conference will be divided into several sessions containing talks
related to each other. Possible topics for the conference are:

VR in Medicine                Architecture              Robotics
Virtual Prototyping           VR & Entertainment        VR & Education
Human Computer Interfaces     Applied Research in VR    Commercial Tools
Tools in R&D                  New Media                 Facial Expressions
Hardware                      Military Applications     Virtual Simulators
VR in Industry                VR in Society             Telecommunication
VR & Artificial Intelligence  VR & Standards            VR & TV production
Virtual Actors                VR & Online Services      VR & Art
VR in Therapy                 VR & Tourism              VR & Law

Authors are invited to send an electronic form or two paper copies of an
extended abstract (max. 8.000 chars) to the address below. The selection
of speakers will take place on the basis of the abstracts reviewed by the
program committee after the deadline. Full versions of all accepted papers
will be published in the VRW '96 conference proceedings distributed among
the participants of the workshop and also available for the public.

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               I n t e r a c t i v e   A r t   C o n t e s t
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The Interactive Art Contest (IAC) is a special offer to artists in the
VR and computer community who have searched for a platform to perform
and present their interactive work to and with a large audience.
There are no special requirements for participating the IAC, just the
more or less massive use of electronic tools and most important the
interaction with the (whole) audience is appreciated. The results of the
IAC will be presented at the big final event of the VRW '96, the
Interactive Festival with hundreds of visitors, where the best results will
be awarded.

If you have a great idea in that context please contact us under the
address below. Even if you do not have the full equipment or know-how
yet, do not hesitate to send in the description of your idea (1-2 pages)
together with a rough plan of the run of events and the equipment. If
necessary we will discuss how we can support you. We are very curious
about your creative inspiration!

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                S p e c i a l   I n t e r e s t   G r o u p   Meetings
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Like the year before the VRW '96 offers again facilities for SIG Meetings
related to VR. If your SIG intends to benefit from the international
gathering of the VR community please contact us as soon as possible,
so we can schedule together.

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                              Schedule
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Pre-Conference: August    21st, 1995: deadline for course descriptions
                September 19th, 1995: notification of acceptance
                February  13th, 1996: VRW '96: courses/tutorials/workshops

Conference:     August    21st, 1995: deadline for abstracts
                September  4th, 1995: notification of acceptance
                October   30th, 1995: full papers
                February  14th, 1996: VRW '96 - conference

Art Contest:    August     1st, 1995: deadline for project ideas
                August    15th, 1995: notification of acceptance of ideas
                November   1st, 1995: deadline for completed art projects
                November  15th, 1995: notification of acceptance of projects
                February  15th, 1996: VRW '96 - awards at the
                                      Interactive Festival

SIG Meetings:   November   1st, 1995: deadline for letters-of-intend
                November  15th, 1995: notification of acceptance of SIGs
                February  13th, 1996: VR-SIG meetings

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                  Mailing Procedure
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To send in your request please use the MAIN ADRESS below. For e-mail you
should further enter the corresponding keyword in your SUBJECT field
to become sure that you will reach the responsible partner.

Keywords:  PRE-CONFERENCE, CONFERENCE, EXHIBITION, EXPERIENCE, SIG,
           INFORMATION, BOOKING, HOTELS, MEDIA, ART, SPONSOR.

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                  MAIN ADDRESS
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Organizer:        IDG conferences & seminars
                  VRW '96
                  Rheinstrasse 28
                  80803 Munich
                  Germany

                  Email: VRW.IDG@IAO.FhG.de
                  Phone: +49-89-36086-390
                  Fax  : +49-89-36086-274

Hotline to responsible project manager:
                  Stephan Wawrzinek
                  100104.2125@compuserve.com

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                  Further Organizations
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Co-Organizer:     Fraunhofer Institute for
                   Industrial Engineering (FhG-IAO)
                  Fraunhofer Institute for
                   Manufacturing Engineering and Automation (FhG-IPA)
                  Stuttgart, Germany

                  Email: Andreas.Roessler@IAO.FhG.de
                  Fax  : +49-711-970-2299

Supported by:     COMPUTERWOCHE
                  Munich, Germany

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       J O I N   T H E   V I R T U A L   R E A L I T Y   W O R L D  !
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