From: akk@trantor.informatik.uni-erlangen.de (Andy Klingler)
Subject: Re: VR on Small Machines?
Date: 10 Jan 91 21:31:41 GMT
Organization: CSD, University of Erlangen, Germany



In article <6793@crash.cts.com>, John Schultz writes:

>   Absolutely. You'll need at least a 25Mhz 68030, with 32 bit memory.
> I've developed a system that will be available RSN. The display is
> 320x200x4 LC-Stereo Shutter, sound is four channel D/A (two stereo
> pairs).

Hm. Sounds like an A3000 :-)
Can you supply some more information?
(How is the software done; what data formats; additional hardware)

[...]
> does anaglyph stereo (very inexpensive!). Worlds must be relatively simple
> in order to keep the frame rate between 15-30 frames/sec, as rendering
> is done with the 68030 (faster than the blitter). When the 34020 or

Wouldn`t it be faster to do the drawing with the blitter and the
necessary calculations with the 030 at the same time?
How many polygons can you draw?

        Andy
---
Andreas Klingler
akk@trantor.informatik.uni-erlangen.de
         If you have enough patience, everything can be simulated
                               Marvin Minsky

