From: Roberto Puzone <puzone@IGECUNIV.CISI.UNIGE.IT>
Subject: Re: DESIGN: 3D computing vs. virtual reality:  what's the difference?
Date:         Tue, 12 Dec 1995 11:38:30 +0100



Just in these days I did a short presentation about VR & apps.
I gave this my definition that I liked a lot:

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VR is one of the best interface between brain and computer

It is not necessary full immersion, neither 3D: It is sufficient that
can be present an EXPLORATION of data represented in a computer as a
WOLD directly or ANALOGICALLY related to a known (MINDLY) existing
one.
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Data can be real or not, computer can be also connected or not to
ambient, interface can be immersive or even only by keybrd (a virtual
museum for example).

The very new contribute of VR is IMHO to have focused that deeper
brain-computer interfacing can be done by structuring computer data as
wolds (as said in the definition).

As men mind is flexible, mindly existing world can explode (by VR
worlds) in new referenciable worlds, thus giving also a real computer
contribute to mind.

So, VR comprends LOTS of applications (robotics, networking
applications, sensor devel, virtual cities, all the amazing stuff we
read on this list...).

Between applications, interfacing 3D computing to the user is top
realized by VR. And using 3D representation is a good tool for VR
applications. 3D is the mother of VR but today VR is extending much
much more.

Roberto Puzone

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Roberto Puzone
National institute for Cancer Research- Biophysics
v.le Benedetto XV,10 .  16132 -Genova -ITALY
Phone +39-10-358001 <-also fax)   3534813
puzone@cisi.unige.it  ( -or-worst-case>  puzone@genova.infn.it)
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