From: fritz@axe.asel.udel.edu (Jason Fritz)
Subject: TECH: Feelings on OpenInventor
Date: 8 Nov 1995 14:29:34 -0500
Message-ID: <47r0eu$41b@axe.asel.udel.edu>
Organization: AI duPont Institute


From: fritz@axe.asel.udel.edu (Jason Fritz)

Greetings,

My research involves haptic feedback (force feedback that allows users
to feel virtual objects). I am in the process of creating a software
development kit for the device I'm using, but I intend to make it
independent of hardware. It is being written in C++, and I need a
structure for creating/defining objects. OpenInventor seems to be a
good candidate considering it is in C++ and is relatively platform
independent. It's also good since my graphics rendering is with
OpenGL. My question is how flexible OI (i.e., how much work is
involved with extending it)? Essentially, I need to add properties to
ojbects in order to feel them (e.g., mass, viscosity, force curve like
F=kx, etc.). I think using OI would be much better than starting from
scratch, in addition to the fact the VRML is based on OI so that I
might eventually be able to feel VRML worlds. If you respond to this
message by posting, please Cc my Email address as I do not subscribe
to all of these groups.

Thanks for listening,
Jason
 

Jason P. Fritz           >>Electrical Engineering Grad Research Asst.<<
~~~~~~~~~~~~~~~~~~~~~~~~~~! Applied Science & Engineering Labs (ASEL) !
University of Delaware:   ! at A.I. duPont Inst  fritz@asel.udel.edu  !
fritz@ee.udel.edu         ! ASEL: (302)651-6841 EE: (302)831-3280     !
