From: Mike Conduris <mike@3dweb.com>
Subject: JOB-OFFERED: 3D Graphics /  Networking / VR <S.F.Bay Area, Recuiter>
Date: Sun, 08 Oct 1995 15:27:29 -0700
Message-ID: <30785051.4508@3dweb.com>
Organization: InterNex Infomation Sevices 1-800-595-3333	



3D WEB develops software for the 3D graphics and Internet marketplace
and provides contract and contract-to-perm software opportunities in
the Silicon Valley and San Francisco area.  We have several positions
available:

The first position one involves developer a vertex-based modeler:

We are developing a 3D modeler optimized for realtime rendering.
Background in 3D graphics is a requirement and if you have some
experience with developing vertex-based modelers, that would be great.
Lots of GUI experience and MS Windows development would also be great
(but we're realistic).  The other part of the project is porting and
developing a number of products to Microsoft's Direct3D.  Noone really
knows Direct3D yet but anyone who is familiar with making direct calls
to (immediate mode) graphic libraries would be a good match.  Any
OpenGL or OpenInventor (extensions to OpenInventor, that is) or other
nitty gritty graphics work is a good match.  This project is probably
a year in length.  We would like someone on contract but if you're
good you can expect a permanent offer in 3-6 months.  Or you can
remain on contract: the choice is yours.

The second involves VR and Networking:

We are developing a demonstration of a client-server network for
shared virtual space. The system will be available on multiple
platforms but initially it will be offered under Windows NT.  This
position is a one-year contract and will involve C++, Visual C++, MFC,
NT Server development and a sound understanding of 3D graphics.

The third position involves VR Application Development:

We develop VR applications on a variety of platforms ranging from SGI
systems to PC's running Windows.  These positions involve programming
in C and knowledge of any VR toolkit would be a plus.  You will have
hands-on involvement with input devices and output devices from the
low-end to high-end.  Background in 3D graphics or physics is a big
plus.

The development environment ranges from SGI Reality Engines to PC's
running Windows 95, MFC and Visual C++.

If you are interested, please respond and if you know anyone with the
following experience, we would appreciate it if you could forward this
email to a programmer whose background matches any one of the
following areas:

C++ programming (Java)
Client/Server Networking
3D Graphics programming
MS Visual C++ / MFC programming
Real-time 3D applications programming
Client/Server application development.
Exposure to any of the following is a plus:  VRML, Open Inventor, Open GL
HTML Programming
2D/3D Graphic Design/Animation


All of the above positions are in San Francisco.  If you don't live in
the area and don't want to move to San Francisco or are not interested
in living in San Francisco or working for us, please forward this
email to someone who you think might be interested in these
opportunities.  Your resume is considered confidential material and
will not be shared with anyone except those at 3D WEB with a
need-to-know.

Please send resumes to: cool-jobs@3dweb.com


Thanks,


Mike Conduris
mike@3dweb.com
415-956-9730
3D WEB
San Francisco
