From: Kim Baumann Larsen <kim@mediascience.no>
Subject:  TECH: real-time virtual studio hardware-Intel based Windows NT
Date: Tue, 02 Apr 1996 16:44:43 +0100
Message-ID: <31614B6B.7C02@mediascience.no>
Organization: Dimension Design AS



From: Kim Baumann Larsen <kim@mediascience.no>

We are researching a system that will allow real-time display of 
anti-aliased 3D graphics on top of a video-source (digital ala 
Perception or analog input) and then output to video in broadcast 
quality - ideally RGB output at 50fields/sek res 768x576 - RGB at 
25 frames/sek at 800x600 is perhaps what is possible? Real-time 
digital blue-screeening with real-time 3D CG in other words.

We believe that there are GLINT-based OpenGL cards such as 
Fuijitsu's Sapphire 2SX card that will allow us to do this but we 
have not been able to verify this. Also we need a to set up a 
reference system _very soon_ and ideally be able to refer to 
implemented and successful systems. It is more important for us to 
get a card that does anti-aliasing *and* alpha-channels with a 
real-time videosource that a card that handles alot of polygones.

Ideally we would want to be able to do the development using a 
commercially available program such as Macromind Director provied 
we could control the graphics card and sources to be able to 
combine this with plain 2D graphics and text. In any case we will 
need to develop a GUI that allows non technical personel to run 
the program.

We know that there are Virtual Studio systems based on high-end 
SGI ONYX machines available but this is not an option due to our 
client's budget.

Appreciate any help - thanks.

Kim,
