From: edlantz@aol.com (Edlantz)
Subject: Re: TECH: Virtual worlds with alternative physics and/or
Date: 10 Apr 1996 21:39:38 -0400
Organization: America Online, Inc. (1-800-827-6364)


Regarding the last post of Jorge Alvoeiro <J.Alvoeiro@psy.hull.ac.uk>:

Jorge, we are obviously at odds on this issue.  I'm an engineer, not a
psychologist.  However, I am in posession of an excellent experimental
facility for cognitive research (my brain).  Indeed, I am drawing many
of my conclusions from personal experience.  Feel free to contradict
me with experimental results where appropriate...  - Ed

You wrote (snip, snip):
>> 
>>Why not represent tactile information
>> aurally?  Or represent aural information visually?  If we constrain
>> ourselves too rigidly to an accurate representation of our physical
>> reality, we are missing out on one of the primary advantages of
>> virtual worlds... the transcendence of physical limitations.  - Ed

> We cannot do what you have suggested because my, your and every other
>people's brain is not prepared for switching modalities. We, humans,
>have developed through thousands of years to reach a level of cortical
>activity which is pre-programmed for Earth physical laws. Sorry but
>there is nothing you can do, unless you move into another planet and
>after a few generations one switch channels.  - Jorge

I suppose that I have more faith in the ability of humans to re-adapt
to alternate realities than you.  I see television as a good example
of re-adaptation.  That a few hundred thousand points of light can
represent another reality is a radical re-adaptation from Neanderthal
man, is it not?  Granted it did take many generations of gradual
improvements in graphical representation.  But what about adaptation
to microgravity in space or reduced gravity on the moon?  What about
adaptation to a typewriter or keyboard?  Or driving an exoskeleton (an
auto)?  These adaptations to "unnatural" situations can happen very
rapidly.  - Ed

>What one can do is to
>understand the outside stimulus and process it according to what one
>already knows and learn from that stimulus if is new to us. But,
>(there is always a but) one has always to revert to Earth physical
>laws. - Jorge

Absolutely, one cannot make TOO radical a leap without causing
confusion.  Someone once said that order-of-magnitude improvements in
reasoning can be obtained by transforming unfamiliar situations into
familiar ones... - Ed

>...No, is not!!! VE is not akin to dreaming (snip)
>...when one is 'flying' in a dream one still does it
>using earth physical laws.  - Jorge

not me!!!

>...Our brain is wired in such way which would only 'produce'
>sensory output in the same way as it processes. When one is in a
>sensory deprivation tank one still gets physics illusions. The system
>does not know otherwise.  - Jorge

You are dead wrong here.  Dreams and hallucinations are products of
our imagination, not our senses.  They are NOT subject to physics.
People on LSD, for instance, have reported tasting or hearing colours,
radical distortions of time, floating or out-of-body experiences,
"seeing" with their entire body, etc.  Dreaming, meditation,
hallucination, imagination... these inner activities are not directly
limited by physical constraints.  Granted, some of these experiences
may be too much for the mind to handle.  But rapid adaptation is
possible, I believe.  - Ed

>Some time ago someone here said that 
>the ultimate VE site is the 'holodeck' of 'Star Trek'. This creates
>physical objects which are made of VR holograms with shaped force
>fields in order to have a 'real' interactive/immersive VE.  There is
>some work to be done in this area but this sort of situation may be
>more akin to what a virtual environment should be like. 'Johnny
>Mnemonic' may be too far fetch for earth human beings.  - Jorge

There are undoubtedly those, such as yourself, who would prefer a
straight, 1:1, linear representation of reality like a holodeck.  Then
there are those such as myself who, like Dante Alighieri, would rather
delve through hell, purgatory, and paradise as created by a mentally
unstable VE artist.  To each his own, I suppose.  But my original
point was that imaginative VE's will violate physical laws (in ways
that we can understand) to achieve utilitarian goals.  I stand by my
original hypothesis:

>> I hypothesize that that the mind can readily adapt to and may even
prefer
>> interfaces which utilize non-physical/non-ordinary analogues and
metaphors
>> provided they:
>> 1) behave consistently or repeatably
>> 2) have simple rules which can be readily discovered through
>> experimentation
>> 3) achieve a desired result in a manner which is more direct than other
>> means

Cheers,

Ed

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