From: Peter Rothman <cyberfam@ix.netcom.com>
Subject: Re: MISC: copyright & VR
Date: Mon, 15 Apr 1996 09:08:39 -0700
Organization: scruz-net


From: Peter Rothman <cyberfam@ix.netcom.com>

Student@law.utas.edu.au wrote:
> I am a law student from Tasmania, Australia and have had little luck
> in finding any on-point material on legal issues with respect to VR
> and copyright law. If anyone can give me a pointer, I would appreciate
> it.
> 

Generally speaking there is no difference between copyright for
virtual reality software and other forms of software if that's what
you are refering to.  The procedure of copyrighting VR software is
identical to that employed for copyrighting a word processor or
spreadsheet.

The web and new media more generally raise some interesting issues
regarding copyright, ownership of media, the legality of linking to
othher sites, inclusion via links, etc.  To learn more about these
check out the copyright website at http://www.benedict.com Follow the
link to internet related/bleeding edge issues.

Lance Rose has written some interesting articles about the potential
legal rights of virtual personas and agents (similar to corporate law)
in cyberspace as well as the application of trade dress law to
protecting virtual objects.  Trade dress law is conventionally used to
protect the appearance of structures and product packaging such as the
outer appearence of a restaurant chain or a box of soap.

Enjoy...

Peter

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