From: stgprao@sugarland.unocal.COM (Richard Ottolini)
Subject: Re: DESIGN: Is there really such a thing as text-based VR?
Date: 28 Feb 1996 14:07:08 GMT
Organization: Unocal Corporation


From: stgprao@sugarland.unocal.COM (Richard Ottolini)

In article <199602270134.MAA51095@mozart.ph.unimelb.EDU.AU>,
John Costella  <jpc@physics.unimelb.EDU.AU> wrote:
>
>I've put in my 2 cents' worth on this before ... I prefer to use
>the term "virtual worlds" as an all-encompassing term (like the
>"synthetic environment" term) covering things including text-based
>MUD's, leaving "virtual reality" for the graphics/sound/tactile/
>haptic interface devices ("gloves and goggles"). This way, everyone
>gets to use the word "virtual"; the oxymoron "VR" is reserved for
>the specific technologies that are popularly associated with the term.

A good story-teller around a pre-historic campfire can create
a fascinating virtual world.
