From: Marc Bernatchez <mbernat@gel.ulaval.ca>
Subject: Re: TECH: Accommodation vs convergence in stereoscopy
Date: Mon, 4 Mar 1996 20:27:14 +0500


Hi VR fellow,

Thought this could be of interest to some of you out there.

At 18:27 96-03-04 -0500, Paul Jackson wrote:
>I was reading your post on S.V-W and was wondeng if you had any 
>experience or found resarch on augmented reality and the convergence/ 
>accomodation problem.
>
>What I am interested in is if I wear a stereoscopic augmented reality 
>HMD, and I draw an image at say 3 feet. Will the image appear to be at 
>three feet? 

        Well, if you generate the right combination of left/right
images so that the convergence is at 3 feet, yes. You see, the problem
is not about being able to show objects at a given distance. It's a
problem of visual fatigue and other such side effects. This is because
generating such pairs of 2D pictures to recreate a 3D depth causes
some problems to the human visual system. This problem is equally
present for conventional HMD and augmented reality HMD helmets.

        These 2D images are displayed at a _fixed_ focal distance even
if they represent a variable 3D depth scene. What happens if you
display(physically, i.e. the focus of the optical system in your HMD)
the 2D images at infinity while representing an object 3 meters away?
The convergence and accommodation of your eyes don't match. This is a
real problem. My goal is to determine the degree of importance of such
conflict between these two parameters.

Thanks for your question Paul, E-mail if you need further info.

Bye


 Marc Bernatchez             |  E-mail: mbernat@gel.ulaval.ca
 C.O.P.L. (local plt-00307)  |============================================    
 Dep. Genie electrique       |  http://www.gel.ulaval.ca/~mbernat
 Universite LAVAL            |  http://www.imaginative.com/VResources
 Quebec, Canada              |============================================
 G1K 7P4                     | Virtual Reality is the future of computers
==========================================================================

