From: wtangel@cais3.cais.com (Bill Angel)
Subject: Re: HUMAN-FACTORS: A real, customer conceived VR app
Date: 1 Nov 1996 19:39:37 GMT
Message-ID: <55djlp$2j8@news2.cais.com>
Organization: Sent via CAIS Internet <info@cais.com>



In article <01bbc284$d87a83c0$674b2299@aeon.divelabs.com>,
Peter Rothman <prothman@metatools.com> wrote:
> The gaming application
>hasn't shown wide spread acceptance and there really isn't any other mass
>market opportunity [for virtual reality].  Everything else is niches...

	Living in an urban area, I can testify to the fact that there
is a genuine need to require periodic retesting of automobile drivers
in the area of dealing with driving in hazardous weather
conditions. Shopping malls could offer its customers, BEFORE the onset
of winter, the use of a virtual reality driving simulator with which
they could practice driving on roads covered with freezing rain or
with snow.  I realize that in the USA drivers would literally rather
DIE than be compelled to continually demonstrate to the Motor Vehicle
Administrations that they still possess the requisite skills to handle
an automobile under adverse road conditions. A voluntary participation
program might prove successful though, with drivers perhaps receiving
preferential automobile insurance rates as a reward for having their
skills sharpened by a virtual reality hazardous driving tutorial.

  -- Bill Angel

  wtangel@cais3.cais.com (Bill Angel) 


