From: Toni Emerson <"temerson"@hitl.washington.edu>
Subject: CFP: Latest Infobahn
Date: Mon, 09 Sep 1996 14:17:30 -0700
Organization: Human Interface Technology Lab


[I'm forwarding this to sci.virtual-worlds.  This is a mailing
list called the "Infobahn".  Be sure to check out "Will we define
VR before the next millenium?"

-T.E.]

------------------------------
The following are some of the latest Infobahn 
     Calls for Participation:

--> 1997 Symposium on Interactive 3D Graphics
    --> Call date: 25 September 1996

--> VRML 97
    --> Call date: 15 October 1996

--> SimTecT 97 Advancing Simulation Technology and Training
    --> Call date: 27 September 1996

--> Will we define VR before the next millenium?
    http://www-npsnet.cs.nps.navy.mil/zyda/VRDefined/VRDefined.html

--------------------------------------------------------------------

CALL FOR PARTICIPATION


1997 Symposium on Interactive 3D Graphics
April 27-30, 1997
Providence, RI
http://www.research.microsoft.com/research/Symp3D.htm


	Extended abstracts due:			Sept. 25, 1996
	Acceptance notification:		Nov. 11, 1996
	Final papers for Proceedings due:	Dec. 18, 1996

The focus of the symposium will be on the frontiers of real-time,
interactive 3D computer graphics and multimedia. The symposium will
consist of formal paper sessions and hands-on demonstrations where
research groups and vendors will demonstrate the state-of-the-art in the
field. Topics of interest for technical sessions and demonstrations
include:

* innovative human-machine interface paradigms for navigating, working
and playing in complex, real-time graphics environments, including
virtual worlds, Web-based systems, and visualization systems;

* high-performance 3D graphics architectures, hardware, and software for
interacting with virtual worlds and teleoperation systems;

* novel sensory I/O devices for "seeing, hearing and feeling in the
virtual world";

* perceptual and psychological issues regarding multimodal interaction
and operation in complex virtual spaces;

* interactive model building tools for shaping, building or sculpting of
objects, and the interactive assembly and manipulation of systems of
parts;

* languages or APIs for specifying geometry and behaviors for interactive
and network based applications;

* algorithms for animating complex reactive characters; authoring tools
for constructing reactive models;

* interactive simulations distributed over local and long-haul networks;

* software for representing, designing, visualizing and interacting with
complex geometry, structure and behavior.


Extended abstracts 3 to 5 pages long describing original work should
reflect the contents of the final paper and the symposium presentation.
Accompanying video tapes where appropriate are strongly recommended.
Performance claims should be supported by actual measurements. Full
explanations of any special techniques necessary to achieve real-time
picture generation and display should be provided. Abstracts should
clearly state what has been achieved and how this makes a contribution to
the state-of-the-art in interactive 3D graphics.

The program committee will review the abstracts and notify the author(s)
whether the paper will be accepted as a short or long paper, and whether
the presentation will be short or long. Short papers will be 4 pages;
long papers may be up to 12 pages.  Short presentations will be 15
minutes; long presentations will be up to 25 minutes.

Attendance will be limited to 250 participants. Places will be reserved
for up to 50 students at reduced registration rates.

Sponsored by ACM SIGGRAPH


Submit 5 copies of an extended abstract by 5:00 PM EDT, Sept. 25, 1996
to:
David Zeltzer
1997 Symposium on Interactive 3D Graphics
Massachusetts Institute of Technology
Room 36-763, 50 Vassar Street
Cambridge MA 02139
Tel.: (617) 253-5995
e-mail: dz@vetrec.mit.edu
No fax or e-mail submissions accepted.

Requests for registration forms and information should be e-mailed to:
Lisa Manekofsky
Dept. of Computer Science
Brown University
Providence RI 02912
(401) 863-7654
Fax: (401) 863-7657
e-mail: ljm@cs.brown.edu

Symposium Chair:
Andy van Dam, 	Brown University

Program Co-chairs:
Michael Cohen, 	Microsoft
David  Zeltzer, Massachusetts Institute of Technology

Program Committee:

Fred Brooks, Jr., University of North Carolina
Ingrid Carlbom, AT&T Bell Labs
Ed Catmull, PIXAR
Frank Crow, Interval Research
Jessica Hodgins, Georgia Institute of Technology
Fred Kitson, Hewlett Packard
Marc Levoy, Stanford University
Dan Ling, Microsoft
Peter Schroder, California Institute of Technology
Susumu Tachi, University of Tokyo
Michael Zyda, Naval Postgraduate School

***********************************************************************
-----------------------------------------------------------------------

                  VRML 97                        Call For Participation!

           February 24-26, 1997

  Hyatt Regency, Monterey California, USA       http://www.sdsc.edu/vrml97
---------------------------------------------------------------------------
-

Announcing VRML 97, a technical symposium focusing upon the research,
technology, and applications of VRML, the Virtual Reality Modeling 
Language. To be held in Monterey California, Monday-Wednesday 
February 24-26 1997.

VRML 97 will be a 3-day technical forum including courses and in-depth
workshop discussions on the first day, followed by paper presentations,
panels, exhibits, and demonstrations on the following two days.

Technical paper submissions are encouraged.  Submissions will be peer
reviewed and selected based upon technical merit.  Paper submission
guidelines will be available soon.  Suggested topic areas include 3D
graphics, networking, content, behaviors, interfaces, modeling, simulation,
multi-user environments and standards.  Questions about paper submission 
can be directed to:

   * vrml97-papers@sdsc.edu

Course, workshop and panel ideas are encouraged and should be submitted 
to:

   * vrml97-courses@sdsc.edu
   * vrml97-workshops@sdsc.edu
   * vrml97-panels@sdsc.edu

        Date                               Activity
   ----------------  -----------------------------------------------------

   September 15,     Early registration opens and the registration forms
   1996              go on-line

   October 15,       Paper submissions due, Course, workshop, and panel
   1996              proposals due

   November 15,      Paper reviews complete, authors notified of
   1996              acceptance, review comments returned to authors, and
                     advance program goes on-line

   December 15,      Early registration closes, late registration opens,
   1996              paper camera-ready copy due

   February 15,      Late registration closes
   1997    

   February 24,      On-site registration opens, VRML 97 courses and
   1997              workshops all-day

   February 25-26,   VRML 97 papers, panels, demonstrations, and exhibits
   1997              all-day

---------------------------------------------------------------------------

CALL FOR ABSTRACTS

SimTecT 97
Advancing Simulation Technology and Training

17-20th March, 1997

Rydges (Lakeside) Hotel,
Canberra, ACT
AUSTRALIA

http://www.cse.rmit.edu.au/simtect


About SimTecT 97

The Simulation Technology and Training Conference (SimTecT 97)
will be held at the Rydges (Lakeside) Hotel, in Canberra, Australia in
March 1997.  This conference will bring together key people from
industry, academia and government agencies to explore current and
future developments in simulation and training.  Until relatively
recently, the benefits of computer-generated environments were only
available to a few highly specialised users.  However, these benefits are
now available not just for the training of specialist skills needed to
control complex systems, but also for training everyday skills, such as
driving a car.

The highly successful SimTecT 96 was held in Melbourne, Australia.
Lt Col Dave Bartlett, one of the keynote speakers from the US Defence
Modelling and Simulation Office (DMSO), said that "it was one of the
best conferences I have attended in the last 10 years".

SimTecT 97 will discuss the way forward in simulation technology and
training, as well as recent innovations which have vastly improved the
technologies used to generate "virtual worlds".  Current developments
in simulation technology include visual displays, computer generated
imagery, C3I, digital battlefield, haptic devices (force feedback), three-
dimensional sound, and software tools enabling complex database and
synthetic environments to be developed easily.  With the dramatic
advances in computing power and the accompanying reductions in
cost, simulation is now being applied in a wide range of expanding
application areas.


Abstract submissions

Authors are invited to submit one page abstracts describing both
theoretical and practical work in any area of simulation technology and
training (including commercial, medical, mining and military areas) by
Friday 27th September, 1996.  Authors whose abstracts are accepted
will be invited to submit full papers by Monday 16th December 1996.
The final papers will be published in the conference proceedings.
Classified papers will not be accepted.  Accepted papers must have
unlimited distribution and made available to conference organisers for
reprinting.  A broader range of topics will be considered (as compared
to SimTecT 96); these include, but are not limited to:

  advanced and prototype systems
  case studies
  commercial accreditation
  commercial/industrial applications
  computer generated forces (CGF)
  databases
  fidelity of visual, motion, auditory and other sensory cues
  interoperability (DIS, HLA, etc.)
  scientific visualisation
  simulator and operator interfaces
  training effectiveness
  training methodologies and transfer
  verification, validation and accreditation (VV&A)
  virtual reality

Abstracts must be received by the conference programme committee
before or on Friday, 27th September, 1996.  Full papers will be required
by Monday 16th December, 1996.  Send all submissions to :

Mr Paul Beckett
SimTecT 97
Department of Computer Systems Engineering
RMIT
2476 V GPO
Melbourne, Victoria   3001
AUSTRALIA

Email:   pbeckett@rmit.edu.au
Phone:  + 61 3 9660 5301
Fax:    + 61 3 9660 5340


Important dates

27th September, 1996,          Deadline for abstract proposals
11th October, 1996             Notification of abstract acceptance
16th December, 1996            Camera ready and electronic copy of full 
				paper

17th - 19th  March, 1997      Conference sessions
17th - 19th  March, 1997      Trade Exhibition
20th March, 1997              Workshop/Tutorial sessions


Further Information

The organising committee of SimTecT 97, under the auspices of the
Simulation Industry Association of Australia (SIAA), consists of the
following members:

Mr Paul Beckett, Royal Melbourne Institute of Technology (RMIT)
Ms Jennifer Briggs, Defence Science and Technology Organisation, (DSTO)
Mr Peter Hill, Wormald Technology
Mr Dennis Macdonald, CSC Australia
Dr Mather Mason, Defence Science and Technology Organisation, (DSTO)
Mr Michael McKenzie, CAE Electronics (AUS)
Mr Ray Page, Nicoll- Cooke Associates
Dr Sabrina Sestito, Defence Science and Technology Organisation, (DSTO)
Mr Kevin Smith, Commonwealth Scientific and Industrial Research
		Organisation (CSIRO)
Prof Tom Triggs, Monash University
Mr Grant Tudor, Adacel Pty Ltd

Further information about SimTecT 97 can be obtained by looking at
http://www.cse.rmit.edu.au/simtect
or by contacting Ms Jennifer Briggs as follows:
Email :        jennifer.briggs@dsto.defence.gov.au
Phone :        + 61 3 9626 7364
Fax:           + 61 3 9626 7084

