From: John Goggan <jgoggan@sojourn.com>
Subject: Re: HOME-BREW: Power Glove Interface
Date: Sun, 06 Apr 1997 19:18:30 -0400
Message-ID: <33482F46.7E19@sojourn.com>



Robin Hollands wrote:
> I'll probably upset a lot of homebrewers when I suggest this, but if

True.  :)

> you don't know what your doing, then *don't build the PowerGlove
> interface*.  The circuit does work, but it requires that you build it
> correctly and know enough to debug it!

I'd have to disagree with this.  As far as "circuits" go, the
PowerGlove parallel-port interface is probably one of the easiest
things to build.  I mean, it doesn't even require solder!  How much
simpler can you get?  :) I do agree that if there are problems, it
takes a bit of tinkering to figure it out, but that is true of almost
any project -- and with the simplicity of this one, I'd say it is much
easier to debug than most real circuits (say, for instance, the
minelli box).  So, I think it is a great starter project for
Homebrew-VR enthusiasts.  It was my first such project many years ago,
and I've always been more than happy that I gave it a try.  Heck, it
was only a 20-minute project before it was up and running!

> The Printer Port PowerGlove interface is a hack and nothing more. It
> requires quite precise timing to work properly, and often fails on
> fast computers.

This I wil agree with.  I did have problems using a known-working
interface on a P-100 a while back.  Then again, that same interface
(which I originally built for my 486DX/2-50) still works fine today on
my P-120 (running at 133).  So, although I agree that some fast
machines have problems -- I think it is still much worth a try for
beginners.

> If you feel you are not competant to build and debug your own
> interface, then you can buy new gloves pre-converted for PC use for
> around $55.

Um, can you really?  I mean, I know some of the old information says
this.  But, to be honest, I haven't seen any hacked Gloves for sale at
a reasonable price in the last 6 months.  If they were available
pre-hacked for like $50 or so, then I think it'd be worth it.  But,
again, I really think that people wanting to get into Homebrew-VR can
do almost no better than picking up a used glove for $30-$40 and
building their own interface (for another $5-$10).  I say this for two
reasons: one, because I think building the hack is part of the fun and
two, because I really don't see them available prehacked for a
reasonable amount of money.  You said $55, but I couldn't find any at
that price and trust me, I looked.  Looking a Chris Hand's "sources"
list, I have checked the most common sources in the past few weeks
with the following results:

Informatica (antonio@informatica.com)
 - Ad says:
   - prehacked gloves for $55+shipping
 - My findings:
   - no such user.  Mail also bounces at his other address (the old, old
     address that he originally posted the ad under many moons ago :)

3Space Inc. (3space@io.org)
 - Ad says:
   - unhacked gloves coming soon for $35+$10 shipping
 - My findings:
   - no such user.  Mail bounces.

AVR Corp. (pkelman@io.org)
 - Ad says:
   - prehacked gloves for $60+shipping
 - My findings:
   - no such user.  Mail bounces.

FringeWare, Inc. (patrick@fringeware.com)
 - Ad says:
   - unhacked gloves for $70+$5 shipping



   - also says that they were only going to have 6 of them!
 - My findings:
   - this was posted in May of 1995 and they long ago sold all 6! :)

So, basically, ALL of the sources listed there are no longer valid,
except for one (Cyberception, Inc. (Canada)) that I could not verify.
Mail did not bounce, but no response was yet received.  Note that no
price is listed for that one.

So, long story short, I haven't found a reliable source for PowerGloves
(new or used, prehacked or not) anywhere for a reasonable price (I've
seen a couple places that may have them at an over $100 price that I
have yet to hear back from -- but I don't consider that a reasonable
price yet, so they don't count in my book... :)  

Anyways, because of my original love of the PowerGlove (since it is
what got me into VR in the first place) -- and because I couldn't find
any myself, I sold a bunch of them a couple months ago.  I had come
across a source of about two dozen used gloves, so I offered them to
my fellow VR-Homebrewists on the Ultimate Future mailing list (and a
couple of other lists).  Unfortunately, I did not have any remaining
for a post to sci.virtual-worlds at that time (note that this has
changed, as I just got some more used PGs and will be posting them
forsale soon to sci.virtual-worlds).

In any case, just to sum it up -- I'm not trying to be "against" Robin
or anything.  I just wanted to state my point that I think that based
on what is really available for low-cost homebrew VR, beginners are
best off going with the PowerGlove hack.  For under $50-$70, they can
do a fairly easy project that provides a good starting point for those
new to at-home VR.

 - John (Goggan)...
   jgoggan@sojourn.com / jgoggan@dcg.com

P.S.  On a related note, I have recently gotten permission from
J. Eric Townsend (thanks, jet!) to take over and update the PowerGlove
FAQ.  I think renewed interest in the PowerGlove would be good for VR
at this time, and I hope to provide an accurate and current source for
PowerGlove information.  I'll announce as soon as it is ready.


