From: ai474@FreeNet.Carleton.CA (Farrell McGovern)
Subject: Re: HOME-BREW: Quake, anyone?
Date: 24 Feb 1997 07:15:38 GMT
Message-ID: <5erf6q$pmu@freenet-news.carleton.ca>
Organization: The National Capital FreeNet


Thor Johnson (johnsont@falcon.cs.mercer.edu) writes:
> I've been thinking about using the graphics engine/entity modeling of
> Quake for some PC-based VR.  It seems to have one of (if not the) best
> PC rendering engines, and supports many models/actions/players....
> Any comments?

	I have been thinking about this as well. There are a number of
sophisticated world building tools out there, and you can have up to
16 people sharing the same environment...even over the Internet. It is
almost to the level of the story "True Names" by Venor Vinge...all
that is missing is tactile feedback...

ttyl
     Farrell
ai474@FreeNet.Carleton.CA (Farrell McGovern)
