From: vrevnts@aol.com (Vrevnts)
Subject: Re: INDUSTRY: Virtual Reality is Dead! Long Live Virtual Reality!
Date: Sat, 17 May 1997 20:30:24 -0400
Organization: AOL http://www.aol.com


On May 12th, Robin Holland wrote:

<<With the dilution of the definition of the phrase to include almost any
computer graphics and even 'text-based' VR, it seems impossible to see how
it could dissappear!>>

This is actually the biggest problem facing VR today -- what the heck
is it!  And it's not just home VR companies having problems, many
companies in the VR field are struggling.  In fact, almost of all the
entertainment VR companies have gone out of business or changed their
focus.

Expanding the definitions to make sure that VR will not die doesn't
really seem to be the best way to go.  In fact, it's almost the right
time (or late even!) to create the true definition of VR.  How many
VRML web-sites meet the most standard VR criteria of being immersive
AND interactive?  Very few from what I've seen.  "Text based VR???
Wouldn't that make all printed materials virtual reality?

I would agree that there indeed has been a shift from the sexier
entertainment applications to the less sexy R&D, training and
development applications.  (BTW, that is not to imply lack of
importance of those fields!)  This will continue and grow I'm sure.

In terms of conferences discussing VR, who knows what that means.
Many companies are merely riding the trend and using VR as a catchy
phrase.  The VR conferences have eith closed (Meckler, Stan's NYC
show) or shruken considerably or added anything vaguely related, like
3-D technology.  I'm not sure all the VR titled conferences means
anything in terms og growth or lack thereof.

Yes, it has been a bumpy road and I do feel that VR is finally finding
some applications.  As Tony Asch @ StrayLight used to say "What can be
done better or cheaper in VR?"  I think we're finally finding
applications that will work.

Anyway, that's my 2 cents!

David

vrevnts@aol.com (Vrevnts)
