From: Martin Faust <faust@artec.uni-bremen.de>
Subject: ONLINE: Free VR Toolkit
Date: Mon, 22 Sep 1997 17:07:54 +0200
Message-ID: <342689C9.312FD03C@artec.uni-bremen.de>
Organization: artec, Universität Bremen


Download it at: http://www.informatik.uni-bremen.de/~faust

I am proud to present you the second version of my VR Toolkit VLE.

This library wraps OpenGL or Mesa function under a C++ interface and
extends it. It contains features as:
  * Fast exact collision detection
  * World and Object coordinate system
  * Abstract device driver interface
  * Scene graphs
  * Pivot points
  * Exact and fast collision detection
  * Shared materials
  * Conversion between quaternions, euler angles and matrix
  * This library runs on all plattforms where OpenGL and/or Mesa is
available.
  * and many more

This library does not try to compete with other toolkits as for example
the Visualisation Toolkit (vtk). The aim of this toolkit is to provide
the developer with an easy to use interface for creating interactive
virtual worlds. In spite of this the library can be expanded for
scientific visualisation.

The power of this toolkit bases in the fact, that every GUI framework
is supported because we do not use any function of a specific toolkit.
The toolkit was tested with Microsoft Foundation Classes (MFC), glaux
and glut. The QT toolkit provides you with an example how to write an
OpenGL wrapper class where you can simply include the toolkit (I had not

time to do this, but I will make it anytime anywhere...).

So visit my site and download it:
http://www.informatik.uni-bremen.de/~faust

Martin

<faust@artec.uni-bremen.de>
