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From: algor@crl.com (Christopher Watkins)
Newsgroups: sci.virtual-worlds
Subject: BOOKS: On beginning programming VR
Date: 2 Dec 1994 15:04:53 -0800
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	Learning Windows(tm) Programming Using Virtual Reality
		Christopher D. Watkins and Russ Berube
		(Academic Press Professional, Inc.), 1994
		ISBN: 0-12-737842-1
		*learning Microsoft Windows(tm) programming
			by developing a texturing 3-D game engine 
			and application similar to Wolfenstein 3-D(tm)
			and the popular game DOOM(tm)

	Virtual Reality ExCursions with Programs in C
		Christopher D. Watkins and Stephen R. Marenka
		(Academic Press Professional, Inc.), 1994
		ISBN: 0-12-737865-0
		*produce polygonal 3-D virtual worlds on your PC
		*understand human perception issues
		*near complete list of VR information and technology sources
		*includes all source code
		*includes anaglyph 3-D glasses

	Taking Flight, History, Fundamentals, 
			and Applications of Flight Simulation
		Christopher D. Watkins and Stephen R. Marenka
		(M&T Books, Inc.), 1994
		ISBN: 1-55851-384-1
		*create your own very simple flight simulation program
		*includes all source code

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