ARToolKit | Mailing List Archive |
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From: | =?iso-8859-1?Q?Johannes_Sch=F6ning?= <j.schoening@u ..............> | Received: | Sep 26, 2005 |
To | <artoolkit@h ..................> | ||
Subject: | How to modify SimpleTest that a crosshair appears on the screen? | ||
This is a multi-part message in MIME format. ------=_NextPart_000_0000_01C5C2BD.078B14D0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Dear all! I=B4m just started to learn how to use ARToolkit. I have a short = question: How can I modify SimpleTest that a crosshair appears in the middle of = the screen? Thx ------=_NextPart_000_0000_01C5C2BD.078B14D0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <HTML> <HEAD> <META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; = charset=3Diso-8859-1"> <META NAME=3D"Generator" CONTENT=3D"MS Exchange Server version = 6.5.7036.0"> <TITLE>How to modify SimpleTest that a crosshair appears on the = screen?</TITLE> </HEAD> <BODY> <!-- Converted from text/rtf format --> <P ALIGN=3DLEFT><SPAN LANG=3D"en-gb">Dear all!<BR> I=B4m just started to learn how to use ARToolkit. I have a short = question:<BR> <BR> How can I modify SimpleTest that a crosshair appears in the middle of = the screen?<BR> <BR> </SPAN><SPAN LANG=3D"de">Thx</SPAN><SPAN LANG=3D"de"></SPAN></P> <BR> </BODY> </HTML> ------=_NextPart_000_0000_01C5C2BD.078B14D0-- |
From: | patrick <puredata@1 ........> | Received: | Oct 2, 2005 |
To | =?ISO-8859-1?Q?Johannes_Sch=F6ning?= <j.schoening@u ..............> | ||
Subject: | Re: How to modify SimpleTest that a crosshair appears on the screen? | ||
Johannes Schöning wrote: > How can I modify SimpleTest that a crosshair appears in the middle of > the screen? > hi, you will have to learn open-gl and c. i'm hoping for a bridge in open sound control from artoolkit so we will be able to use other software to render like pure data (gem, simple open-gl integration: obj loader, textures, lights, physical modeling etc). it's just a matter of learning what need to be sent (6 DOF + marker) and plug lightOSC (seem to be more easy). pat |