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designed and virtual environments
time and space in the urban landscape 1 July-27 July 1996
In the search for the inherent expressions which are contained in the digital medium, this workshop will explore techniques which can describe and simulate built and imagined environments. It proposes new and different ways to represent design ideas, because it incorporates the dynamics of time as well as space. This laboratory exercise will familiarise partiicpants with geometric modelling, the construction of virtual worlds, and the socio/cultural implications of the ability to simulate these environments in real-time locally and remotely.
directors
James N. Davidson, AIA, CEDeS Project Manager - Seattle
Michael Carapetian - Venice/Los Angeles/London
co-ordinators
Andrea Poletti - Venice, Mark Lee - Los Angeles/Hong-Kong
critic and consultants
Dace A. Campbell, Virtual Architect, HIT Lab Research Consultant
costs $1,650 US dollars including accomodation