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Virtual Reality Update (VRU)
Volume 4, Number 1/2
May 1996

Contents:

* Magazine Articles

* Scholarly Literature

* On The Net

MAGAZINE ARTICLES

Akay, M. (1996). The VRT Revolution. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), 31-33.

Arakawa + Madeline Gins (1995, Nov.-Dec.). Reversible Destiny City. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 86-89.

Ascott, R. (1995, Nov.-Dec.) The Architecture of Cyberception. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 38-41.

Bennett, R. P. (1996). The Rhythm of Virtual Dance. Virtual Reality Special Report, 3(4), pp. 39-40.

Bennett, R.P. (1996). VR Moves Homes, but Beware the Dangers: VR will enrich the lives of the disabled, but how will the psyche respond to an alternate reality? Virtual Reality Special Report, 3 (2), 13-15.

Berg, T.D. (1996). Virtual Reality Resource Guide. Virtual Reality Special Report, 3(3), pp.24-56.

Burke, R.R. (1996, March-April). Virtual shopping: Breakthrough In Marketing Research. Harvard Business Review, 74( 2), pp. 120-132.

Chaplin, S. (1995, Nov.-Dec.). Cyberspace: Lingering on the Threshold. .Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 32-35.

Chinnock, C. (1996, March). Virtual Reality Goes to Work. Byte, 21(3), pp. 26-27.

D'Amato, B. (1996, January). Virtual Kitsch. Artforum, 34(5), pp. 35-36.

Dumay, A.C.M. (1995). Beyond Medicine. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), 34-40.

Dunne + Raby. (1995, Nov.-Dec.). Fields and Thresholds. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 60-65.

Dysart, J. (1996). Low-cost Shutterglasses Could Benefit Consumers. Virtual Reality Special Report, 3(4), p. 64.

Dysart, J. (1996). The Price of Fun Just Got Cheaper: A whirlwind tour of the latest in location-based entertainment. Virtual Reality Special Report, 3 (2), pp. 29-30.

Edelman, V. (1996, Jan.-Feb.). Touch Goes High-Tech. Psychology Today, 29(1). pp. 59-63.

Eiderhold, M.D. and Wiederhold, B.K. (1996). From Virtual Worlds to the TherapistÕs Office. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 44-46.

Faulkner, F. and Krauss, M. (1996). Guidelines for Establishing a Virtual Reality Lab. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp/ 86-93.

Flohr, U. (1996, March). Put the Space in Cyberspace: Virtual Reality Markup Language. BYTE, .21(3), pp. 61-62, 64.

Franck, K. A. (1995, Nov.-Dec). When I Enter Virtual Reality, What Body Will I Leave Behind? Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp.20-23.

Frazer, J.H. (1995, Nov.-Dec.). The Architectural Relevance of Cyberspace. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 76-79.

Frazer, J.H., Rastogi,,, M. and Graham, P. (1995, Nov.-Dec.). The Interactivator. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 80-81.

Greenleaf, W.J. (1996). Developing the Tools for Practical VR Applications. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 23-30.

Gunderson, M. (1996). The Virtual Bookkshelf. Virtual Reality Special Report, 3(3), pp. 11-13.p Haigron, P., Le Berre, G., Coatrieux, J.L. (1996). 3D Navigation in Medicine. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 70-78.

Hedberg, S. R. (1996). Frontiers of Virtual Reality: Visiting University Labs. Virtual Reality Special Report, 3(4), pp. 28-31.

Hedberg, S. R. (1996). Desktop VR: A Progress Report. Virtual Reality Special Report, 3(3), pp. 6-10.

Hedberg, S.R. (1996). Visiting University Research Labs Part I: The West: The first in a series of explorations into VR work in our nationÕs universities. Virtual Reality Special Report, 3 (2), pp. 42-47.

Hughes, D. (1996, March 18). USAF finds C3I Uses for Virtual Reality. Aviation Week and Space Technology,144(12). pp. 50(3).

Kelly, R. V. (1996). Get Another Life: Virtual experiences necessarily are colored by our lives in the real world. Virtual Reality Special Report, 3 (2), pp. 31-38.

Kelly, R. V. (1996). Midwife to a Second Reality. Virtual Reality Special Report, 3(4), pp. 18-27.

Kelly, R.V. (1996). Guerrillas of Happiness: Speculative fiction on VR job of the future. Virtual Reality Special Report, 3 (2), pp./ 48-54.

Keppler, K. and Balch, D. (1996). Providing Health Care Where ItÕs Needed Most. Virtual Reality Special Report, 3(4), pp. 43-45.

Kopf, David. (1996, March 1). ÔVirtual RealityÕ Conferencing Offers a Pricey, 360-Degree View. AmericaÕs Network, p. 18.

Land, N. (1995, Nov.-Dec.). Cyberspace Anarchitecture as Jungle-War. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 58-59.

Larner, C. and Hunter, I. (1995, Nov.-Dec.). Hyper-Aesthetics: The Audience is the Work. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 25-27.

Lee, W. and Kim, Y. (1996). Applying Multimedia to Medical Imaging. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 79-85.

Loftin, R.B. (1996). Hands Across the Atlantic: Distributed VR cuts the cost of intercontinental astronaut training. Virtual Reality Special Report, 3 (2), pp. 39-41.

Mahoney, D.P. (1996, April). Virtual Reality's New Home. Computer Graphics World, 19(4), pp. 53-54.

McGuire, M. (1995, Nov.-Dec.). A-Symmetry City. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 52-57.

Mitchell, W. (1995, Nov.-Dec.). Soft Cities. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 8-13.

Newquist, H. P. (1996). The VR Curmudgeon. Virtual Reality Special Report, 3(4), pp. 41-42.

Novak, M. (1995, Nov.-Dec.). Transmitting Architecture: transTerraFirma/TidsvagNoll v2.0. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 43-47. [Online: WWW] URL= http://www.ar.utexas.edu/centrifuge/ttf.html

Oppenheimer, T. (1996, March-April). Virtual Reality Check. Columbia Journalism Review, 34(6), pp. 27(3).

Pearce, M. (1995, Nov.-Dec.). From Urb to Bit. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 6-7.

Pesce, M. (1996). Connective, Collective, Corrective: Growing VRML. Virtual Reality Special Report ,3(4), pp. 11-14.

Plant, S. (1995, Nov.-Dec.). No Plans. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 36-37.

Robb, R.A. (1996). VR Assisted Surgery Planning. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 60-69.

Robinson, G. (1996, April 1). Display Prototype Uses Eye's Retina as Screen. Electronic Engineering Times, pp. 33-34.

Roehl, B. (1996). A New Era Dawns: Merger Means VRML Goes Global. Virtual Reality Special Report, 3(4), pp. 32-38.

Roehl, B. (1996). VR and the Future of the Net: The synchronous rise of the Internet and VR bodes well for the future of distributed virtual worlds. Virtual Reality Special Report, 3 (2), pp.16-21.

Roehl, B. (1996). VRML: A Standard for Virtual Worlds. Virtual Reality Special Report, 3(3), pp. 14-18.

Roehl, B. (1996). A Comparison of Low-Cost HMDs. Virtual Reality Special Report, 3(3), pp. 19-23.

Rosen, J.M., Soltanian, H., Redett, R.J. and Laub, D.R. (1995). Evolution of Virtual Reality. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp.16-22.

Satava, R.M. and Jones, S.B. (1996). An Integrated Medical Virtual Reality Program. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 94- 97.

Sieburg, H.B. (1996). In Silico Environments Augment Clinical Trials. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 47-59.

Sieder, J.J. (1996, Feb. 12. The Latest Head Trip: Virtual-Reality Technology May Be a Cost-Effective Therapy. US News and World Report, 120(6), p. 55.

Spiller, N. (1995, Nov.-Dec.). Hot Desking in Nanotopia. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp.70-75.

Slouka, M. (1996, Jan. 12). The Illusion of Life is Dearly Bought. New Statesman and Society, 9(385), p. 32.

Stelarc. (1995, Nov.-Dec.). Towards the Post-Human: From Psycho-body to Cyber-system. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 90-96.

Tabor, P. (1995, Nov.-Dec.). I am a Videocam: The Glamour of Surveillance. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 15-19.

Thierauf, R. J. (1996). Building a Better Mousetrap: Design/Manufacturing in VR. Virtual Reality Special Report, 3(4), pp. 48-54.

Titman, M. (1995, Nov.-Dec.). Zip, Zap, Zoom: A Z-A of Cyberspace. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 48-51.

Travis, J. (1996, Jan. 13). Brains in Space: Virtual Reality Helps Explain How The Brain Finds Its Way. Science News, 149(2), pp. 28-29.

Tschumi, B. (1995, Nov.-Dec.). Cite De L'Architecture. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 82-85.

Vacca, J.R. (1996). Cyberbuggy: An Italian company comes through with the ride of a lifetime. Virtual Reality Special Report, 3 (2), pp. 22-28.

Viirre, E. (1996). Virtual Reality and the Vestibular Apparatus. IEEE: Engineering in Medicine and Biology Magazine, 15 (2), pp. 41-43.

Xkavya. (1995, Nov.-Dec.). Modal Space: The Virtual Anatomy of Hyperstructures. Architectural design [Profile No. 118, Architects in Cyberspace], 65(11-12), pp. 66-69.

Scholarly Literature

Ahuja, N. (1995). Feature Guided Pixel Matching and Segmentation in Motion Sequences. In F. Kishino (Ed.) Proceedings of Second ATR Workshop on Virtual Space Teleconferencing, (pp. 51-57). Kyoto, Japan: ATR International.

Aldridge, R.J., Carr, K., (1996). Getting a Grasp on Virtual Reality. In Proceedings of CHI '96: ACM conference on Human Factors in Computing Systems (Conference Companion, pp. 229-230). New York, NY:ACM.

Alger, I. and Durlach, N.I. (1996). Virtual Reality and Mental Health: Abstracts. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 713- 730). Washington, DC: IOS Press.

Amburn, P. and Marshak, W.P. (1996). Design and Evaluation of an Air-to-Air Combat Debriefing System Using a Head-Mounted Display. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp.131-138 ). Los Alamitos, CA: IEEE Computer Society Press.

Angus, I.G. and Sowizral, H.A. (1996, May). VRMosaic: Web Access from within a Virtual Environment. IEEE Computer Graphics and Applications, 16(3), 6-10.

Anogianakis, G. and Maglavera, S. (1996). Medical Emergency Aid through Telematics (MERMAID) . In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 255-264). Washington, DC: IOS Press.

Arai, F., Tanimoto, M., Fukuda, T., Shimojima, K., Matsuura, H. and Negoro, M. (1996). Distributed Virtual Environment for Intravascular Tele-Surgery Using Multimedia Telecommunication. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 79-86). Los Alamitos, CA: IEEE Computer Society Press.

Balaguer, J-F. and Gobbetti, E. (1996). i3D: A High-Speed 3D Web Browser. In Proceedings of Virtual Reality Modeling Language (VRML) Symposium '96 (pp. 69-76). New York, NY, ACM.

Barfield, W. and Danas, E. (1995). Comments on the Use of Olfactory Displays for Virtual Environments. Presence: Teleoperators and Virtual Environments, 5(1), 109-121 .

Barfield, W., Hendrix, C., Bjorneseth, O., Kaczmarek, K.A. and Lotens, W. (1995). Comison of Human Sensory Capabilities with Technical Specifications of Virtual Environment Equipment. Presence: Teleoperators and Virtual Environments, 4 (4), 329-356.

Barrus, J. W., Waters, R. C., and Anderson, D. B. (1996). Locales and Beacons: Precise and Efficient Support for Large Multi-User Virtual Environments. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 204-214). Los Alamitos, CA: IEEE Computer Society Press.

Baumann, R., Glauser, D., Tapy, D., Baur, C. and Clavel. R. (1996). Force Feedback for Virtual Reality Based Minimally Invasive Surgery Simulator. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 564-579). Washington, DC: IOS Press.

Bayarri, S., Fernandez, M. and Perez, M. (1996). Virtual Reality for Driving Simulation. Communications of the ACM [special issue on Virtual Reality Software and Technology], 39(5), pp. 72-76.

Benford, S., Bowers, J., FahlŽn, L.E., Greenhalgh, C., Mariani, J. and Rodden, T. (1995). Networked Virtual Reality and Cooperative Work. Presence: Teleoperators and Virtual Envirornments, 4 (4), 364-377.

Billinghurst, M. and Savage, J. (1996). Adding Intelegence to the Interface. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 168-177). Los Alamitos, CA: IEEE Computer Society Press.

Billinghurst, M., Savage, J., Oppenheimer, P. and Edmond, C. (1996). The Expert Surgical Assistant: An Intelligent Virtual Environment with Multimodal Input. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 590- 607). Washington, DC: IOS Press.

Blade, R. (1995). Stereoscopic Photography on the Computer. The International Journal of Virtual Reality: A Multimedia Publication for Professionals, 1 (2), 40-41.

Blezek, D.J., Robb, R.A., Camp, J.J. and Nauss ,L.A. (1996). Anesthesiology Training Using 3D Imaging and Virtual Reality. In Proceedings of Medical Imaging 1996, SPIE volume 2707 (pp. 402-410). Bellingham, WA: SPIE.

Blumenfeld, S.M. (1996). A Glimpse at the Surgery fo the Next Century. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (p. 319). Washington, DC: IOS Press.

Bohner, P., Pokrandt, P. and Hassfeld, S. (1996). Simultaneous Planning and Execution in Carnio- and Maxillofacial Surgery. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 435-446). Washington, DC: IOS Press.

Bowersox, N.C., LaPorta, A.N., Cordts, P.R., Bhoyrul, S. and Shah, A. (1996). Comask Performance in Cyberspace: Surgical Procedures in a Telepresence Environment. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 21-35). Washington, DC: IOS Press.

Braunberg, A.C. (1995). Virtual Reality Simulates Manufacturing Processes. Signal: AFCEAÕs International Journal, 49 (10), 47-53.

Breen, P.T., Grinstein, G.G., Leger, J.R., Southard, D.A. and Wingfield, M.A. (1996). Virtual Design Prototyping Applied to Medical Facilities. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 388-399). Washington, DC: IOS Press.

Breiteneder, C., Gibbs, S.J., Arapis, C. (1996). Teleport - An Augemented Reality Teleconferencing Environment. In Martin Gobel (Ed.) Proceedings of the Third Eurographics Workshop on Virtual Environents. New York, NY: SpringerWein.

Brennan, J.P. and Brennan, J.A. (1996). A System for the Delivery of Remote Obstetrical Care by Telepresence. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 306-312). Washington, DC: IOS Press.

Brickman, B. J., Hettinger, L., Roe, M.M., Lu L., Repperger, D.W. and Haas, M.W. (1996). Haptic Specification for Environmental Events: Implications for the Design of Adaptive, Virtual Environments. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 147-156). Los Alamitos, CA: IEEE Computer Society Press.

Broll, W. and England, D. (1996). Bringing Worlds Together: Adding Multi-User Support to VRML. In Proceedings of Virtual Reality Modeling Language (VRML) Symposium '96 (pp. 87-94). New York, NY, ACM.

Brutzman, D.P. (1996, forthcoming). Graphics Internetworking: Bottlenecks and Breakthroughs. In Clark Dodsworth (Ed.) Digital Illusions. Reading, MA: Addison-Wesley. [Online: WWW] http://www.stl.nps.navy.mil/~brutzman/vrml/breakthroughs.html

Brutzman, Donald P., Macedonia, Michael R., Zyda, Michael J. (19960. Internetwork Infrastructure Requirements for Virtual Environments. In the Proceedings of the Virtual Reality Modeling Language (VRML) Symposium (pp. 95-104). New York, NY, ACM.

Bryson, S. (1996). Virtual Reality in Scientific Visualization. Communications of the ACM [special issue on Virtual Reality Software and Technology], 39(5), pp. 62-71.

Cameron, B.M., Manduca, A. and Robb, R.A. (1996). Patient-Specific Anatomic Models: Geometric Surface Generation from Three-Dimensional Medical Images Using a Specified Polygonal Budget. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 447-460). Washington, DC: IOS Press.

Campbell, Dace A. (1996, Spring). The Nature of Cyberspace in ÒVers Une Architecture Virtuelle...Ó CRIT: The Journal of the American Institute of Architecture Students, 35 , 26-28.

Carlsson, C. and JŠŠ-Aro, K.-M. (1995). The DIVE Laboratory. Presence: Teleoperators and Virtual Environments, 4 (4), 431-440.

Cotin, S., Delingette, H., Bro-Nielsen, M., Ayache, N., ClŽment, J.M., Tassetti, V. and Marescaux, J. (1996). Geometric and Physical Representations for a Simlator of Hepatic Surgery. In Proceedings of S. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 139-151). Washington, DC: IOS Press.

Damer, B., Kekenes, C., Hoffman, T. (1996). Inhabited Digital Spaces. In Proceedings of CHI '96: ACM conference on Human Factors in Computing Systems (Conference Companion, pp.9-10). New York, NY:ACM.

Darken, R.P. and Sibert, J.L. (1996) Wayfinding Strategies and Behaviors in Large Virtual Worlds. In Proceedings of CHI '96: ACM conference on Human Factors in Computing Systems (pp. 142-149). New York, NY:ACM.

Dede, C., Salzman, M.C. and Loftin, R.B. (1996). ScienceSpace: Virtual Realities for Learning Complex and Abstract Scientific Concepts. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 246-252). Los Alamitos, CA: IEEE Computer Society Press.

Deering,, M.F. (1996). The HoloSketch VR Sketching System. Communications of the ACM [special issue on Virtual Reality Software and Technology], 39(5), pp. 54-61.

Di Somma, C., Cicchetti, E., Casolino, D., Canavese, G., Toma, S., Raposio, E. and Badellino, F. (1996). Computer-Aided Locoregional Assessment of Soft Tissue Sarcoma and Three-Dimensional Simulator Surgery. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 618-622). Washington, DC: IOS Press.

Doty, E., Zincone, L.H. and Balch, D.C. (1996). Telemedicine in the North Carolina Prison System: A Cost-Benefits Analysis. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 239-241). Washington, DC: IOS Press.

Doyle, W.K. (1996). Low End Interactive Image-Directed Neurosurgery: Update on Rudimentary Augemented Realed Used in Epilepsy Surgery. In Proceedings of S. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 1-11). Washington, DC: IOS Press.

Dumay, A. C. (1995). Medicine in Virtual Environments. Technology and Health Care, 3(2), 75-89.

Earnshaw, R.A., Vince, J.A., Jones, H. (1995). Virtual Reality Applications. Orlando, FL: Academic Press.

Ebihara, K. (1995). Real-time Reproduction of Facial Expressions in 3D Face Models. In F. Kishino (Ed.) Proceedings of Second ATR Workshop on Virtual Space Teleconferencing, (pp. 103-109). Kyoto, Japan: ATR International..

Eggleston, R.G., Janson, W.P. and Adrich, K.A. (1996). Virtual Reality System Effects on Size-Distance Judgements in a Virtual Environment. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 139-146 ). Los Alamitos, CA: IEEE Computer Society Press.

Eisler, R.D., Chatterjee, A.K. and Burghart, G.H. (1996). Simulation and Modeling of Penetrating Wounds from Small Arms. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 511-522). Washington, DC: IOS Press.

Elvins, T.T. and Jain, R. (1996). Web-based Volumetric Data Retrieval. In the Proceedings of the Virtual Reality Modeling Language (VRML) Symposium (pp. 7-12). New York, NY, ACM.

Eng-Kiat-Koh. (1996). WAVEVISIONS: a Desktop Virtual Reality Software. Computers and Graphics, 20(1), pp. 69-75.

Esposito, C. (1996). User Interface Issues for Virtual Reality Systems. Tutorial 7. In Proceedings of CHI '96: ACM conference on Human Factors in Computing Systems (Conference Companion, pp. 340-341). New York, NY:ACM.

Fabianai, L., Burdea, G., Langrana, N. and Gomez, D. (1996). Human Performance Using the Rutgers Master II Forece Feedback Interface. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 54-60 ). Los Alamitos, CA: IEEE Computer Society Press.

Faust, N.L. (1996). Security Applications of Virtual Reality GIS. In Proceedings of 24th AIPR Workship on Tools and Techniques for Modeling and Simulation (SPIE volume 2645, pp. 39-48). Bellingham, WA: SPIE.

Feiner, S.K. (1996). Research in 3D User Interface Design at Columbia University. In Proceedings of CHI '96: ACM conference on Human Factors in Computing Systems (Conference Companion,pp. 129-130 ). New York, NY:ACM.

Fischer, H. and Trapp, R. (1996). Tactile Optical Sensor for Use in Minimal Invasive Surgery. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 623-629). Washington, DC: IOS Press.

Foxlin, E. (1996). Inertial Head-Tracker Sensor Fusion by a Complimentary Separate-Bias Kalman Filter. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 185-195). Los Alamitos, CA: IEEE Computer Society Press.

Fuchs, Henry. (1996). Toward Virtual Teleconferencing for Telemedical Applications. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 283-285). Washington, DC: IOS Press.

Fuchs, J., State, A., Livingston, M., Garrett, W., Hirota, G., Whitton, M. and Pisano, E. Virtual Environments Technology to Aid Needle Biopsies of the Breast: An Example of Real-Time Data Fusion. In Proceedings of S. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 60-61). Washington, DC: IOS Press.

Funkhouser, T., Teller, S.,, Sequin, C. and Khorramabadi, D. (1995). The UC Berkeley System for Interactive Visualization of Large Architectural Models. Presence: Teleoperators and Virtual Environments, 5(1), 13-44.

Funkhouser, T.A. (1996). Network Topologies for Scalable Multi-User Virtual Environments. In Proceedings of Virtual Reality Annual International Symposium, VRAIS '96, (pp. 222-229). Los Alamitos, CA: IEEE Computer Society Press.

Geis, W.P., Kim, H.C., Brennan, E.J., McAfee, P.C. and Wang, Y. (1996). Robotic Arm Enhancement to Accommodate Improved Efficiency and Decreased resource Utilization in Complex Minimally Invasive Surgical Procedures. In Proceedings of S.J. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 471-481). Washington, DC: IOS Press.

Gilkey, R. H., Weisenberger, J.M. (1995). The Sense of Presence for the Suddenly Deafened Adult: Implications for Virtual Environments. Presence: Teleoperators and Virtual Environments, 4 (4), 357-363.

Ginis, R. and Nadeau, D. (1996). Creating VRML Extensions to Support Vector Field Visualization. In the Proceedings of the Virtual Reality Modeling Language (VRML) Symposium (pp. 13-20). New York, NY, ACM.

Gobel, M. (1996). Projects in VR: Industrial Applications. IEEE Computer Graphics and Applications, 16(1), pp. 10-13.

Graham, C. (1996). Database Visualization and VRML. In the Proceedings of the Virtual Reality Modeling Language (VRML) Symposium (pp.21-24). New York, NY, ACM.

Green, M. and Halliday, S. (1996). A Geometric Modeling and Animation System for Virtual Reality. Communications of the ACM [special issue on Virtual Reality Software and Technology], 39(5), pp. 54-61.

Grinstein, G.G. and Southard, D.A. (1995). Rapid Modeling and Design in Virtual Environments. Presence: Teleoperators and Virtual Environments, 5(1), 146-158.

Gršnemeyer, D.H.W. and Seibel, R.M.M. (1996). MRI- and CT-scopic Microsurgery and Drug Installation for Outpatient Treatments. In Proceedings of S. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 77-79). Washington, DC: IOS Press.

Gršnemeyer, D.H.W., Seibel, R.M.M., Schmidt, A., Melzer, Ar. and Deli, M. (1996). Two- and Three-Dimensional Imaging for Interventional MRI and CT Guidance. In Proceedings of S. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 62-76). Washington, DC: IOS Press.

Gršpl, T.G., Hesser, J., Kršll, J., MŠnner, R., Poliwoda, C., Reinhart, C., Hassfeld, S., JŠger, W., Quien, N., Simon, J. and Wirth, J. (1996). Interactive Operation Planning and Control with VIRIM. In Proceedings of S. Weghorst, J.B. Sieburg and K.S. Morgan (Eds.), Medicine Meets Virtual Reality: Health Care in the Information Age (pp. 121-133). Washington, DC: IOS Press.

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On the Net

ARTMA: Augmented Reality in Surgery

Billinghurst, M. and King, J. (1996). The Conversational Computer: Integrating Multimodal Input into Virtual Environments. VRAIS '96 Tutorial.

Bucci, E. (1995). The Embryology of Virtual Spaces. A portfolio of thesis work, Advanced Design Research Group, School of Architecture, University of Texas at Austin.

Byrne, C. M. (1996). Water on Tap: The Use of Virtual Reality as an Educational Tool. Unpublished Ph.D. Dissertation, University of Washington, College of Engineering.

Campbell, Dace. (1996). Design in Virtual Environments Using Architectural Metaphor: A HIT Lab Gallery. Unpublished master's thesis, University of Washington, Seattle, Washington.

Emerson, T. (1996). Distributed Virtual Environments Bibliography. HITL Technical Report No. B-96-1, Human Interface Technology Laboratory, Seattle, Washington.

Hullfish, Keith C. (1996). Virtual Reality Monitoring: How Real is Virtual Reality? Unpublished master's thesis, University of Washington, Seattle, Washington.

Moline, J. (1995). Virtual Environments for Health CareVirtual Environments for Health Care. A White Paper for the Advanced Technology Program, National Institute of Standards and Technology.

Rose, Howard. (1996). Design and Construction of a Virtual Environment for Japanese Language Instruction. Unpublished master's thesis, University of Washington, Seattle, Washington.

Stewart, Bryan Christopher (1996). Mounting Human Entities to Control and Interact with Networked Ship Entities in a Virtual Environment. Unpublished master's thesis, Naval Postgraduate School, Monterey, California.

Young, P. (1996). A Survey of Virtual Reality Systems. Visualisation Research Group , Centre for Software Maintenance, University of Durham.

VLNET: Virtual Life NETwork: VLNET is developed jointly by EPFL-LIG and MIRALab (University of Geneva).


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