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The VRML Notebook presents information about the VRML standard. Currently, the Human Interface Technology Lab's VRML Repository is maintained in VRML 1.0. The VRML 2 viewers have yet to incorporate texture map rendering to a standard desired for the lab's virtual worlds. Besides, many of our worlds are currently static and as such don't take advantage of the richness of the VRML 2 standard.
If you are interested in the technical background of the VRML 1 standard, go to the VRML 1 Information Page, else if you are interested in VRML 2, take a look at the VRML 2 Diary for a perspective of the early days of the VRML 2 standard. At some point in the future, the VRML Repository will be updated to VRML 2. At that point in time, this page will change.