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Documentation
Beginner
Getting Started
Introduction
Setup ARToolKit
Starting your First Example
How does ARToolKit Work?
Calibrating your camera
Developer's Guide
Development Principle
First Step: Writing your first application
Second Step: Recognized multiple patterns
ARToolKit Framework: Basic Description
API Documentation
Tutorials
Tutorial 1: Tracking Stability
Tutorial 2: Camera and Marker Relationships
Tutorial 3: Multi-Marker Tracking
Intermediate
Detailed Tutorials
Local interaction:range based and proximited based (soon)
Global interaction: multimarker with paddle (soon)
Working with gsubLite (soon)
ARToolKit Coordinate Systems
ARToolKit and Hardware: some tips, tools for your Hardware (HMD, camera, tablet PC)
Advanced
ARToolKit Vision Algorithm
(principle, calibration, normalization cost, inverse position accuracy)
ARToolKit Benchmark
(performance, tested camera)
Modify/Extend ARToolKit: brief design guidelines (soon)
Further Information
ARToolKit History
ARToolKit Feature List
ARToolKit Development Road Map
GPL License
(non commercial usage)
ARToolKit Introduction
, by Patrick Sinclair
Publications and Presentations
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
, by Hirokazu Kato and Mark Billinghurst.
ARToolKit Benchmark
(performance, tested camera)
Inside ARToolKit
, tutorial at ART 02 by Hirokazu Kato
Similar Projects
Real-Time Augmented Reality Project
at Computational Video Group, Ottowa
Selected Projects
Matlab ARToolKit
at Mixed Reality Lab, Singapore
OSGAR: ARToolKit and OpenScene Graph
at
Augmented Environments Laboratory, Atlanta
ARToolKit on Pocket PC
at Interactive Media System Group, Vienna
DART
at Augmented Environments Laboratory, Atlanta